Trophy is a platform for developers to build and ship gamification experiences for any web or mobile app without having to roll any of the backend yourself.
We provide APIs and SDKs to shortcut a lot of the legwork building features like Achievements and Streaks, and a dashboard where you can tweak the experience without having to make any code changes.
My co-founder Jason runs campfirewriting.com and always wanted to build a gamification system to boost retention, but always pushed it back in favour of other core features. So we decided to build something that cuts out 90% of the work and doesn't require constant maintenance when you want to test new ideas or features.
How it works:
- Track interactions: Integrate the SDK to track any user interaction across your whole user base in a few lines of code. - Configure features: Use the dashboard to build one-off or multi-level Achievements and daily/weekly/monthly Streaks driven by user interactions. - Measure and tweak: Use the admin panel to measure retention, and to tweak the experience at any time.
I'm excited to hear your thoughts and feedback!
Ensure that the achievements aka rules, are also able to 'communicate' with one another through points transfer, allowing you to use them to create economy models.
AKA 1 achievement on one promo can give progression in another promotion independent, so there are different ways to connect the achievements rather than just being a linear multi-level achievements,
Sounds like a fun project maybe can help with some of the scope :)