Maybe I've just got unlucky in the past, but in most projects I worked on a lot of developer time was wasted on waiting for PRs to go green. Many runs end up bottlenecked on I/O or availability of workers, and so changes can sit in queues for hours, or they flake out and everything has to start again.
As they get better coding agents are going to be assigned simple tickets that they turn into green PRs, with the model reacting to test failures and fixing them as they go. This will make the CI bottleneck even worse.
It feels like there's a lot of low hanging fruit in most project's testing setups, but for some reason I've seen nearly no progress here for years. It feels like we kinda collectively got used to the idea that CI services are slow and expensive, then stopped trying to improve things. If anything CI got a lot slower over time as people tried to make builds fully hermetic (so no inter-run caching), and move them from on-prem dedicated hardware to expensive cloud VMs with slow IO, which haven't got much faster over time.
Mercury is crazy fast and in a few quick tests I did, created good and correct code. How will we make test execution keep up with it?
I don't understand this. Developer time is so much more expensive than machine time. Do companies not just double their CI workers after hearing people complain? It's just a throw-more-resources problem. When I was at Google, it was somewhat common for me to debug non-deterministic bugs such as a missing synchronization or fence causing flakiness; and it was common to just launch 10000 copies of the same test on 10000 machines to find perhaps a single digit number of failures. My current employer has a clunkier implementation of the same thing (no UI), but there's also a single command to launch 1000 test workers to run all tests from your own checkout. The goal is to finish testing a 1M loc codebase in no more than five minutes so that you get quick feedback on your changes.
> make builds fully hermetic (so no inter-run caching)
These are orthogonal. You want maximum deterministic CI steps so that you make builds fully hermetic and cache every single thing.
In more common scenarios that represent 95% of the software industry CI budgets are fixed, clusters are sized to be busy most of the time, and you cannot simply launch 10,000 copies of the same test on 10,000 machines. And even despite that these CI clusters can easily burn through the equivalent of several SWE salaries.
> These are orthogonal. You want maximum deterministic CI steps so that you make builds fully hermetic and cache every single thing.
Again, that's how companies like Google do it. In normal companies, build caching isn't always perfectly reliable, and if CI runs suffer flakes due to caching then eventually some engineer is gonna get mad and convince someone else to turn the caching off. Blaze goes to extreme lengths to ensure this doesn't happen, and Google spends extreme sums of money on helping it do that (e.g. porting third party libraries to use Blaze instead of their own build system).
In companies without money printing machines, they sacrifice caching to get determinism and everything ends up slow.
You just need an AI agent to shepherd it through the slow process for you while you work on something else!
Maybe at Google they can afford that, where I worked at some point I was working 2 or 3 projects switching between issues. Of course all projects were the same tech and mostly the same setup, but business logic and tasks were different.
If I have to wait 2-3 hours I have code to review, bug fixes in different places to implement. Even on a single project if you wait 2 hours till your code lands test env and have nothing else to do someone is mismanaging the process.
In normal companies you often don't have build & task caching to begin with. Heck, people often don't even know how Docker image layer caching works.
I've written a limited number of systems that needed tests that probe for race conditions by doing something like having 3000 threads run a random workload for 40 seconds. I'm proud of that "SuperHammer" test on a certain level but boy did I hate having to run it with every build.
Even then, there are other factors:
* You might need commercial licenses. It may be very cheap to run open source code 10000x, but guess how much 10000 Questa licenses cost.
* Moores law is dead Amdahl's law very much isn't. Not everything is embarrassingly parallel.
* Some people care about the environment. I worked at a company that spent 200 CPU hours on every single PR (even to fix typos; I failed to convince them they were insane for not using Bazel or similar). That's a not insignificant amount of CO2.
Cloud is cheap on low end servers. You can heave really cheap setup to start as a gateway drug. Once you turn that knob to full speed it is super expensive.
Yes, but the OP specifically is talking about CI for large numbers of pull requests, which should be very parallelizable (I can imagine exceptions, but only with anti-patterns, e.g. if your test pipeline makes some kind of requests to something that itself isn't scalable).
I think the real issue is that developers waiting for PRs to go green are taking a coffee break between tasks, not sitting idly getting annoyed. If that's the case you're cutting into rest time and won't get much value out of optimizing this.
Anyway I don't see how that solves any of the issues except maybe cost to some degree (but maybe not; cloud is expensive).
Azure for example has “confidential compute” that encrypts even the memory contents of the VM such that even their own engineers can’t access the contents.
As long as you don’t back up the disks and use HTTPS for pulls, I don’t see a realistic business risk.
If a cloud like Azure or AWS got caught stealing competitor code they’d be sued and immediately lose a huge chunk of their customers.
It makes zero business sense to do so.
PS: Microsoft employees have made public comments saying that they refuse to even look at some open source repository to avoid any risk of accidentally “contaminating” their own code with something that has an incompatible license.
Nobody's code is that secret, especially not from a vendor like Microsoft.
Unless all development is done with air-gapped machines, realistic development environments are simultaneously exposed to all of the following "leakage risks" because they're using third-party software, almost certainly including a wide range of software from Microsoft:
- Package managers, including compromised or malicious packages.
Microsoft owns both NuGet and NPM!
- IDEs and their plugins, the latter especially can be a security risk. What developer doesn't use Microsoft VS Code these days?
- CLI and local build tools.- SCM tools such as GitHub Enterprise (Microsoft again!)
- The CI/CD tooling including third-party tools.
- The operating system itself. Microsoft Windows is still a very popular platform, especially in enterprise environments.
- The OS management tools, anti-virus, monitoring, etc...
And on and on.
Unless you live in a total bubble world with USB sticks used to ferry your dependencies into your windowless facility underground, your code is "exposed" to third parties all of the time.
Worrying about possible vulnerabilities in encrypted VMs in a secure cloud facility is missing the real problem that your developers are probably using their home gaming PC for work because it's 10x faster than the garbage you gave them.
Yes, this happens. All the time. You just don't know because you made the perfect the enemy of the good.
> Yes, this happens. All the time. You just don't know because you made the perfect the enemy of the good.
That only happens in cowboy coding startups.
In places where security matters (e.g. fintech jobs), they just lock down your PC (no admin rights), encrypt the storage and part of your VPN credentials will be on a part of your storage that you can't access.
- Issue high-powered laptops that the developers work on directly, then install so many security suites that Visual Studio takes three minutes to launch. The tech stack is too crusty and convoluted to move to anything else like developer VMs without major breakage. - Rely 100% on Entra ID to protect a tech stack that's either 100% Azure or 99% Azure with the remaining 1% being Citrix. You can dial in with anything that can run a Citrix client or a browser modern enough to run the AVD web client. If they could somehow move the client hardware to the Azure cloud, they would.
I don't really associate fintech with a modern, well-implemented tech stack. Well, I suppose moving everything to the cloud is modern but that doesn't mean it's particularly well done.
The threat isn't your cloud provider stealing your code, it's your own staff walking out the door with it and either starting their own firm or giving it to a competitor in exchange for a "job" at 2x their previous salary.
I've seen very high security fintech setups first-hand and I've got friends in the industry, including a friend that simply memorised the core algorithms, walked out, rewrote it from scratch in a few years and is making bank right now.
PS: The TV show Severance is the wet dream of many fintech managers.
I went from a waiter to startup owner and then acquirer, then working for Google. No formal education, no "real job" till Google, really. I'm not sure even when I was a waiter I had this...laissez-faire? naive?...sense of how corporate computing worked.
That aside, the whole argument stands on "well, other bad things can happen more easily!", which we agree is true, but also, it isn't an argument against it.
From a Chesterson's Fence view, one man's numbskull insistence on not using AWS that must only be due to pointy-haired boss syndrome, is another's valiant self-hosting-that-saved-7 figures. Hard to say from the bleachers, especially with OP making neither claim.
But to go back to the topic: are companies that have such a high level of OpSec actually outfitting devs with garbage, enterprise lease, mid-to-low tier laptops? I only have knowledge from a few friends' experiences, but even guys doing relatively non-hardware intensive workloads are given a Dell XPS or MacBook Pro. I would imagine a fintech would know better AND have the funds to allocate for either of those options
Maybe an in-house SWE at a major bank would end up with that level of OpSec on a mediocre fleet laptop, although I'd hope they'd have managers willing to go to bat for them and an IT department that can accommodate provisioning multiple SKUs depending on an employee's actual computational needs.... perhaps I too have a skewed/naive sense of how the corporate computing world works haha
They do not.
I don't know if it's a matter of justifying management levels, but these discussions are often drawn out and belabored in my experience. By the time you get approval, or even worse, rejected, for asking for more compute (or whatever the ask is), you've spent way more money on the human resource time than you would ever spend on the requested resources.
And when we manage to make a proper request it ends up being rejected anyways as many other teams are asking for the same thing and "the company has limited resources". Duh.
I'd personally agree. But this sounds like the kind of thing that, at many companies, could be a real challenge.
Ultimately, you can measure dollars spent on CI workers. It's much harder and less direct to quantify the cost of not having them (until, for instance, people start taking shortcuts with testing and a regression escapes to production).
That kind of asymmetry tends, unless somebody has a strong overriding vision of where the value really comes from, to result in penny pinching on the wrong things.
The problem is that if you let people spend the companies money without any checks or balances they'll just blow through unlimited amounts of it. That's why companies always have lots of procedures and policies around expense reporting. There's no upper limit to how much money developers will spend on cloud hardware given the chance, as the example above of casually running a test 10,000 times in parallel demonstrates nicely.
CI doesn't require you to fill out an expense report every time you run a PR thank goodness, but there still has to be a way to limit financial liability. Usually companies do start out by doubling cluster sizes a few times, but each time it buys a few months and then the complaints return. After a few rounds of this managers realize that demand is unlimited and start pushing back on always increasing the budget. Devs get annoyed and spend an afternoon on optimizations, suddenly times are good again.
The meme on HN is that developer time is always more expensive than machine time, but I've been on both sides of this and seen how the budgets work out. It's often not true, especially if you use clouds like Azure which are overloaded and expensive, or have plenty of junior devs, and/or teams outside the US where salaries are lower. There's often a lot of low hanging fruit in test times so it can make sense to optimize, even so, huge waste is still the order of the day.
Maybe that affects less devs who don't need to test on actual hardware but plenty of apps do. Pretty much anything that touches a GPU driver for example like a game.
Then also factor in that most developer tasks are not even bottlenecked by CI. They are bottlenecked primarily by code review, and secondarily by deployment.
And context switching isn't free by any means.
Still, if LLM agents keep improving then the bottleneck of waiting on code review won't exist for the agents themselves, there'll just be a stream of always-green branches waiting for someone to review and merge them. CI costs will still matter though.
On the other hand I've seen many overcapitalized pre-launch startups go for months with a $20,000+ AWS bill without thinking about it then suddenly panic about what they're spending; they'd find tens of XXXXL instances spun up doing nothing, S3 buckets full of hundreds of terabytes of temp files that never got cleared out, etc. With basic due diligence they could have gotten that down to $2k a month, somebody obsessive about cost control could have done even better.
CI caching is, apparently, extremely difficult. Why spend a couple of hours learning about your CI caches when you can just download and build the same pinned static library a billion times? The server you're downloading from is (of course) someone else's problem and you don't care about wasting their resources either. The power you're burning by running CI for there hours instead of one is also someone else's problem. Compute time? Someone else's problem. Cloud costs? You bet it's someone else's problem.
Sure, some things you don't want to cache. I always do a 100% clean build when cutting a release or merging to master. But for intermediate commits on a feature branch? Literally no reason not to cache builds the exact same way you do on your local machine.
At that scale getting quick turnaround is a difficult infrastructure problem, especially if you have individual tests that take multiple seconds or suites that take multiple minutes (we do, and it's hard to actually pull the execution time down on all of them).
I've never personally heard "we don't have the budget" or "we don't have enough machines" as answers for why our CI turnaround isn't 5 minutes, and it doesn't seem to me like the answer is just doubling the core count in every situation.
The scenario I work on daily (a custom multi-platform runtime with its own standard library) does by necessity mean that builds and testing are fairly complex though. I wouldn't be surprised if your assertion (just throw more resources at it) holds for more straightforward apps.
When I was younger, I had a friend who was a senior software engineer. I remember he would make changes to production systems without even running the application locally or executing any tests, and yet his changes never failed. The team had a high level of trust in all his code changes.
1. As implementation phase gets faster, the bottleneck could actually switch to PM. In which case, changes will be more serial, so a lot fewer conflicts to worry about.
2. I think we could see a resurrection of specs like TLA+. Most engineers don't bother with them, but I imagine code agents could quickly create them, verify the code is consistent with them, and then require fewer full integration tests.
3. When background agents are cleaning up redundant code, they can also clean up redundant tests.
4. Unlike human engineering teams, I expect AIs to work more efficiently on monoliths than with distributed microservices. This could lead to better coverage on locally runnable tests, reducing flakes and CI load.
5. It's interesting that even as AI increases efficiency, that increased velocity and sheer amount of code it'll write and execute for new use cases will create its own problems that we'll have to solve. I think we'll continue to have new problems for human engineers to solve for quite some time.
I think so too. But it's not gonna be TLA+. It's just gonne be programming languages that allow to catch problems with their typesystem much more comprehensively, allowing AI to iterate quickly without even having to run unit-tests.
While developers don't want to spend the time to learn it and prefer easy-to-learn languages such as golang, LLMs only have to be trained once and then you can reap the benefits permanently.
I am guesstimating (based on previous experience self-hosting the runner for MacOS builds) that the project I am working on could get like 2-5x pipeline performance at 1/2 cost just by using self-hosted runners on bare metal rented machines like Hetzner. Maybe I am naive, and I am not the person that would be responsible for it - but having a few bare metal machines you can use in the off hours to run regression tests, for less than you are paying the existing CI runner just for build, that speed up everything massively seems like a pure win for relatively low effort. Like sure everyone already has stuff on their plate and would rather pay external service to do it - but TBH once you have this kind of compute handy you will find uses anyway and just doing things efficiently. And knowing how to deal with bare metal/utilize this kind of compute sounds generally useful skill - but I rarely encounter people enthusiastic about making this kind of move. Its usually - hey lets move to this other service that has slightly cheaper instances and a proprietary caching layer so that we can get locked into their CI crap.
Its not like these services have 0 downtime/bug free/do not require integration effort - I just don't see why going bare metal is always such a taboo topic even for simple stuff like builds.
It works, and it's cheap. A full CI run still takes half an hour on the Linux machine (the product [1] is a kind of build system for shipping desktop apps cross platform, so there's lots of file IO and cryptography involved). The Macs are by far the fastest. The M1 Mac is embarrassingly fast. It can complete the same run in five minutes despite the Hetzner box having way more hardware. In fairness, it's running both a Linux and Windows build simultaneously.
I'm convinced the quickest way to improve CI times in most shops is to just build an in-office cluster of M4 Macs in an air conditioned room. They don't have to be HA. The hardware is more expensive but you don't rent per month, and CI is often bottlenecked on serial execution speed so the higher single threaded performance of Apple Silicon is worth it. Also, pay for a decent CI system like TeamCity. It helps reduce egregious waste from problems like not caching things or not re-using checkout directories. In several years of doing this I haven't had build caching related failures.
This is absolutely the case. Its a combination of having dedicated CPU cores, dedicated memory bandwidth, and (perhaps most of all) dedicated local NVMe drives. We see a 2x speed up running _within VMs_ on bare metal.
> And knowing how to deal with bare metal/utilize this kind of compute sounds generally useful skill - but I rarely encounter people enthusiastic about making this kind of move
We started our current company for this reason [0]. A lot of people know this makes sense on some level, but not many people want to do it. So we say we'll do it for you, give you the engineering time needed to support it, and you'll still save money.
> I just don't see why going bare metal is always such a taboo topic even for simple stuff like builds.
It is decreasingly so from what I see. Enough people have been variously burned by public cloud providers to know they are not a panacea. But they just need a little assistance in making the jump.
[0] - https://lithus.eu
Bare metal makes such a big difference for test and CI scenarios. It even has an integrated a GPU to speed up webdev tests. Good luck finding an affordable machine in the cloud that has a proper GPU for this kind of a use-case
Running on managed bare metal servers is theoretically the same as running any other infra provider except you are on the hook for a bit more maintenance, you scale to 20 people you just rent a few more machines. I really do not see many downsides for the build server/test runner scenario.
(Also, Hi Mike, pretty sure I worked with you at Google Maps back in early 2000s, you were my favorite SRE so I trust your opinion on this!)
Astral's work is great but I wonder how they plan to become sustainable. Maybe it's one of those VC plays where they don't intend to ever really make money and it's essentially a productivity subsidy for the other startups.
My experience has been that most apps are bottlenecked on CPU outside of themselves during CI. Either in JIT runtimes, databases, browsers, or libraries they invoke. I guess now maybe models too. So implementation language won't necessarily make a huge difference to this - we need fresh ideas for how to make order of magnitude improvements here. They will probably vary between ecosystems.
I really really don't understand the hubris around llm tooling, and don't see it catching on outside of personal projects and small web apps. These things don't handle complex systems well at all, you would have to put a gun in my mouth to let one of these things work on an important repo of mine without any supervision... And if I'm supervising the LLM I might as well do it myself, because I'm going to end up redoing 50% of its work anyways..
The post you are responding to literally acknowledges that LLMs are useful in certain roles in coding in the first sentence.
> Like how many people need to say that they find it makes them more productive before you'll shift your perspective?
Argumentum ad populum is not a good way of establishing fact claims beyond the fact of a belief being popular.
If everyone has an opinion different to mine, I dont instantly change my opinion, but I do try and investigate the source of the difference, to find out what I'm missing or what they are missing.
The polarisation between people that find LLMs useful or not is very similar to the polarisation between people that find automated testing useful or not, and I have a suspicion they have the same underlying cause.
So far what I see is that if I provide lots of context and clear instructions to a mostly non-logical area of code, I can speed myself up about 20-40%, but only works in about 30-50% of the problems I solve day to day at a day job.
So basically - it’s about a rough 20% improvement in my productivity - because I spend most of my time of the difficult things it can’t do anyway.
Meanwhile these companies are raising billion dollar seed rounds and telling us that all programming will be done by AI by next year.
Which is the same thing they said last year, and hasn't panned out. But surely this time it'll be right...
LLMs are useful, just not for every task and price point.
Just because two people are fixing something on the whole doesn't mean the same tool will hold fine. Gum, pushpin, nail, screw,bolts?
The parent thread did mention they use LLM successfully in small side project.
Code is a liability. Code you didn't write is a ticking time bomb.
It’s self delusion. And also the pace of AI is so fast he may not be aware of how fast LLMs are integrating into our coding environments. Like 1 year ago what he said could be somewhat true but right now what he said is clearly not true at all.
Probably, Mercury isn't as good at coding as Claude is. But even if it's not, there's lots of small tasks that LLMs can do without needing senior engineer level skills. Adding test coverage, fixing low priority bugs, adding nice animations to the UI etc. Stuff that maybe isn't critical so if a PR turns up and it's DOA you just close it, but which otherwise works.
Note that many projects already use this approach with bots like Renovate. Such bots also consume a ton of CI time, but it's generally worth it.
I'm not that into "prompt engineering" but tests seem like a big opportunity for improvement. Maybe something like (but much more thorough):
1. "Create a document describing all real-world actions which could lead to the code being used. List all methods/code which gets called before it (in order) along with their exact parameters and return value. Enumerate all potential edge cases and errors that could occur and if it ends up influencing this task. After that, write a high-level overview of what need to occur in this implementation. Don't make it top down where you think about what functions/classes/abstractions which are created, just the raw steps that will need to occur" 2. Have it write the tests 3. Have it write the code
Maybe TDD ends up worse but I suspect the initial plan which is somewhat close to code makes that not the case
Writing the initial doc yourself would definitely be better, but I suspect just writing one really good one, then giving it as an example in each subsequent prompt captures a lot of the improvement
I think unit tests are best written /before/ the real code and thrown out after. Of course, that's extremely situational.
Make it run tests after it changes your code and either confirm it didnt break anything or go back and try again.
Use AI to solve the IP bottlenecks or build more features that ear more revenue that buy more ci boxes. Same as if you added 10 devs which you are with AI so why wouldn't some of the dev support costs go up.
Are you not in a place where you can make an efficiency argument to get more ci or optimize? What's a ci box cost?
- Write fast code. At $WORK we can test roughly a trillion things per CPU physical core year for our primary workload, and that's in a domain where 20 microsecond processing time is unheard of. Orders of magnitude speed improvements pay dividends quickly.
- LLMs don't care hugely about the language. Avoid things like rust where compile times are always a drag.
- That's something of a strange human problem you're describing. Once the PR is reviewed, can't you just hit "auto-merge" and go to the next task, only circling back if the code was broken? Why is that a significant amount of developer time?
- The thing you're observing is something every growing team witnesses. You can get 90% of the way to what you want by giving the build system a greenfield re-write. If you really have to run 100x more tests, it's worth a day or ten sanity checking docker caching or whatever it is your CI/CD is using. Even hermetic builds have inter-run caching in some form; it's just more work to specify how the caches should work. Put your best engineer on the problem. It's important.
- Be as specific as possible in describing test dependencies. The fastest tests are the ones which don't run.
- Separate out unit tests from other forms of tests. It's hard to write software operating with many orders of magnitude of discrepancies, and tests are no exception. Your life is easier if conceptually they have a separate budget (e.g., continuous fuzz testing or load testing or whatever). Unit tests can then easily be fast enough for a developer to run all the changed ones on precommit. Slower tests are run locally when you think they might apply. The net effect is that you don't have the sort of back-and-forth with your CI that actually causes lost developer productivity because the PR shouldn't have a bunch of bullshit that's green locally and failing remotely.
> That's something of a strange human problem you're describing.
Are we talking about agent-written changes now, or human? Normally reviewers expect tests to pass before they review something, otherwise the work might change significantly after they did the review in order to fix broken tests. Auto merges can fail due to changes that happened in the meantime, they're aren't auto in many cases.
Once latency goes beyond a minute or two people get distracted and start switching tasks to something else, which slows everything down. And yes code review latency is a problem as well, but there are easier fixes for that.
If I am coding, I want to stay in the flow and get my PR green asap, so I can continue on the project.
If I am orchestrating agents, I might have 10 or 100 PRs in the oven. In that case I just look at the ones that finish CI.
It’s gonna be less, or at least different, kind of flow IMO. (Until you can just crank out design docs and whiteboard sessions and have the agents fully autonomously get their work green.)
And if not, then enjoy being paid waiting for CI to go green. Maybe it's a reminder to go take a break.
It will be worse when the process is super optimized and the expectation changes. So now instead of those 2 PRs that went to prod today because everyone knows CI takes forever, you'll be expected to push 8 because in our super optimized pipeline it only takes seconds. No excuses. Now the bottleneck is you.
No, this is common. The devs just haven't grokked dependency inversion. And I think the rate of new devs entering the workforce will keep it that way forever.
Here's how to make it slow:
* Always refer to "the database". You're not just storing and retrieving objects from anywhere - you're always using the database.
* Work with statements, not expressions. Instead of "the balance is the sum of the transactions", execute several transaction writes (to the database) and read back the resulting balance. This will force you to sequentialise the tests (simultaneous tests would otherwise race and cause flakiness) plus you get to write a bunch of setup and teardown and wipe state between tests.
* If you've done the above, you'll probably need to wait for state changes before running an assertion. Use a thread sleep, and if the test is ever flaky, bump up the sleep time and commit it if the test goes green again.
Er, doesn’t this boil down to saying “not testing database end state (trusting in transactionality) is faster than testing it”?
I mean sure, trivially true, but not a good idea. I’ve seen lots of bugs caused by code that unexpectedly forced a commit, or even opened/used/committed a whole new DB connection, somewhere buried down inside a theoretically externally-transactional request handler. Bad code, to be sure, but common in many contexts in my experience.
Yes! That's my current codebase you're describing! If you interweave the database all throughout your accounting logic, you absolutely can bury those kinds of problems for people to find later. But remember, one test at a time so that you don't accidentally discover that your the database transactions aren't protecting you nearly as well as you thought.
In fact, screw database transactions. Pay the cost of object-relation impedance mismatch and unscalable joins, but make sure you avoid the benefits, by turning off ACID for performance reasons (probably done for you already) and make heavy use of LINQ so that values are loaded in and out of RAM willy-nilly and thereby escape their transaction scopes.
The C# designers really leaned into the 'statements' not 'expression' idea! There's no transaction context object returned from beginTrans which could be passed into subsequent operations (forming a nice expression) and thereby clear up any "am I in a transaction?" questions.
But yeah, right now it's socially acceptable to plumb the database crap right through the business logic. If we could somehow put CSS or i18n in the business logic, we'd need to put a browser into our test suite too!
However, improving CI performance is valuable regardless.
Git checkpoints, code linting and my naive suite of unit and integration tests are now crucial to my LLM not wasting too much time generating total garbage.
Each test can output many db queries. And then you create multiple cases.
People don’t even know how to write code that just deals with N things at a time.
I am confident that tests run slowly because the code that is tested completely sucks and is not written for batch mode.
Ignoring batch mode, tests are most of the time written in a a way where test cases are run sequentially. Yet attempts to run them concurrently result in flaky tests, because the way you write them and the way you design interfaces does not allow concurrent execution at all.
Another comment, code done by the best AI model still sucks. Anything simple, like a music player with a library of 10000 songs is something it can’t do. First attempt will be horrible. No understanding of concurrent metadata parsing, lists showing 10000 songs at once in UI being slow etc.
So AI is just another excuse for people writing horrible code and horrible tests. If it’s so smart , try to speed up your CI with it.
I agree. I think there are potentially multiple solutions to this since there are multiple bottlenecks. The most obvious is probably network overhead when talking to a database. Another might be storage overhead if storage is being used.
Frankly another one is language. I suspect type-safe, compiled, functional languages are going to see some big advantages here over dynamic interpreted languages. I think this is the sweet spot that grants you a ton of performance over dynamic languages, gives you more confidence in the models changes, and requires less testing.
Faster turn-around, even when you're leaning heavily on AI, is a competitive advantage IMO.
Type safe languages in theory should do well, because you get feedback on hallucinated APIs very fast. But if the LLM generally writes code that compiles, unless the compiler is very fast you might get out-run by an LLM just spitting out JavaScript at high speed, because it's faster to run the tests than wait for the compile.
The sweet spot is probably JIT compiled type safe languages. Java, Kotlin, TypeScript. The type systems can find enough bugs to be worth it, but you don't have to wait too long to get test results either.
And you can't even really say it's a short sighted attitude. It definitely is from a developer's perspective, and maybe it is for the company if dev time is what decides the success of the business overall.
In my experience it's the opposite: they want more automated testing, but don't want to pay for the friction this causes on productivity.
We always worked hard to make the CI/CD pipeline as fast as possible. I personally worked on those kind of projects at 2 different employers as a SRE: a smaller 300-people shop which I was responsible for all their infra needs (CI/CD, live deployments, migrated later to k8s when it became somewhat stable, at least enough for the workloads we ran, but still in its beta-days), then at a different employer some 5k+ strong working on improving the CI/CD setup which used Jenkins as a backend but we developed a completely different shim on top for developer experience while also working on a bespoke worker scheduler/runner.
I haven't experienced a CI/CD setup that takes longer than 10 minutes to run in many, many years, got quite surprised reading your comment and feeling spoiled I haven't felt this pain for more than a decade, didn't really expect it was still an issue.
I've done a lot of work on systems software over the years so there's often tests that are very I/O or computation heavy, lots of cryptography, or compilation, things like that. But probably there are places doing just ordinary CRUD web app development where there's Playwright tests or similar that are quite slow.
A lot of the problems are cultural. CI times are a commons, so it can end in tragedy. If everyone is responsible for CI times then nobody is. Eventually management gets sick of pouring money into it and devs learn to juggle stacks of PRs on top of each other. Sometimes you get a lot of pushback on attempts to optimize CI because some devs will really scream about any optimization that might potentially go wrong (e.g. depending on your build system cache), even if caching nothing causes an explosion in CI costs. Not their money, after all.
GPUs can do 1 million trillion instructions per second.
Are you saying it’s impossible to write a test that finishes in less than one second on that machine?
Is that a fundamental limitation or an incredibly inefficient test?
> Is that a fundamental limitation or an incredibly inefficient test?
That's the million dollar/month question. If an LLM can diffuse a patch in 3 seconds but it takes 3 hours to test then we have a problem, especially if the LLM needs more test feedback than a human would. But is it a fundamental problem or is it "just" a matter of effort?
I mostly work with JVM based apps in recent years and there's lots of low hanging fruit in tests there. JIT compilation is both a blessing and a curse. You don't waste any time compiling the tests themselves (to machine code), but also, the code that does get compiled is forgotten between runs and build systems like to test different modules in different processes. So every test run of every module starts with slow warmup. There is a lot of work being done at the moment on improving that situation, but a lot of it boils down to poor build systems and that's harder to fix (nobody agrees what a good build system looks like...)
In one of my current projects, I've made the entire test suite run in parallel at the level of individual test classes. This took a bit of work to stop different tests messing with each other's state inside the database, and it revealed some genuine race conditions when apparently unrelated features interacted in buggy ways. But it was definitely worth it for local testing. Unfortunately the CI configuration was then written in such a way that it starts by compiling one of its dependencies, which blows up test time to the point where improvements to the actual tests are nearly irrelevant. This particular CI system is non-standard/in house, and I haven't figured out how to fix it yet.
This kind of story is typical. Many such cases.
Testing every change incrementally is a vestige of the code being done by humans (and thus of the current approach where AI helps and/or replaces one given human), in small increments at that, and of the failures being analyzed by individual humans who can keep in their head only limited number of things/dependencies at once.
these redundant processes are for human interoperability
The amount of time people waste futzing around in eg Groovy is INSANE and I'm honestly inclined to reject job offers from companies that have any serious CI code at this point.
The pattern it made was also wrong, but I think the first issue is more interesting.
Mercury has a 32k context window according to the paper, which could be why it does that.
[0] https://www.lesswrong.com/posts/jbi9kxhb4iCQyWG9Y/explaining...
> "Our methods extend [28] through careful modifications to the data and computation to scale up learning."
[28] is Lou et al. (2023), the "Score Entropy Discrete Diffusion" (SEDD) model (https://arxiv.org/abs/2310.16834).
I wrote the first (as far as I can tell) independent from-scratch reimplementation of SEDD:
https://github.com/mstarodub/dllm
My goal was making it as clean and readable as possible. I also implemented the more complex denoising strategy they described (but didn't implement).
It runs on a single GPU in a few hours on a toy dataset.
However, is this what arXiv is for? It seems more like marketing their links than research. Please correct me if I'm wrong/naive on this topic.
I have an explanation about one of these recent architectures that seems similar to what Mercury is doing under the hood here: https://pierce.dev/notes/how-text-diffusion-works/
This is a marketing page turned into a PDF, I guess who cares but could someone upload like a facebook marketplace listing screenshotted into a PDF?
That that scientific research is in pursuit of a commercial product, or that the paper submitted is of low quality, is not something they would filter however.
Of course this model is not as advanced yet for this to be feasible, but so was Claude 3.0 just over a year ago. This will only get better over time I’m sure. Exciting times ahead of us.
US$0.000001 per output token ($1/M tokens)
US$0.00000025 per input token ($0.25/M tokens)
But I'll be following diffusion models closely, and I hope we get some good open source ones soon. Excited about their potential.
(I have no affiliation with this company aside from being a happy customer the last few years)
Yes the diffusion foundation models have higher cross entropy. But diffusion LLMs can also be post trained and aligned, which cuts the gap.
IMO, investing in post training and data is easier than forcing GPU vendors to invest in DRAM to handle large batch sizes and forcing users to figure out how to batch their requests by 100-1000x. It is also purely in the hands of LLM providers.
You can also tune diffusion LLMs
After doing so, the diffusion LLM will be able to generate more tokens/sec during inference
The intuitive reason might be that unconstrained optimization is easier than constrained optimization, particularly in high dimensions, but no one really knows the real reason. It may be that we are not yet at the end of the "bigger is better" regime, and at the true frontier we must add the laws of natures to eke out the last remaining bits of performance possible.
parsing unstructured text into structured formats like JSON
translating between natural or programming languages
serving as a reasoning step in agentic systems
So even if it’s “too fast to read,” that speed can still be useful
e.g. from the playground: `static const uint64_t MERSENNE_PRIME = (1ULL << 127) - 1;` which it insists is the correct way to store a 128-bit integer in followup questions.
Also: you can turn on "Diffusion Effect" in the top-right corner, but this just seems to be an "animation gimmick" right?
This seems to be the link, mind blowing results if indeed is the case: https://lmarena.ai/leaderboard/copilot
At first it seemed pretty competent and of course very fast, but it seemed to really fall apart as the context got longer. The context in this case is a sequence of events and locations, and it needs to understand how those events are ordered and therefore what the current situation and environment are (though there's also lots of hints in the prompts to keep it focused on the present moment). It's challenging, but lots of smaller models can pull it off.
But also a first release and a new architecture. Maybe it just needs more time to bake (GPT 3.5 couldn't do these things either). Though I also imagine it might just perform _differently_ from other LLMs, not really on the same spectrum of performance, and requiring different prompting.
We have reached a point where the bottlenecks in genAI is not the knowledge or accuracy, it is the context window and speed.
Luckily, Google (and Meta?) has pushed the limits of the context window to about 1 million tokens which is incredible. But I feel like todays options are still stuck about ~128k token window per chat, and after that it starts to forget.
Another issue is the time time it takes for inference AND reasoning. dLLMs is an interesting approach at this. I know we have Groqs hardware aswell.
I do wonder, can this be combined with Groqs hardware? Would the response be instant then?
How many tokens can each chat handle in the playground? I couldn't find so much info about it.
Which model is it using for inference?
Also, is the training the same on dLLMs as on the standardised autoregressive LLMs? Or is the weights and models completely different?
It honestly feels like dialup most LLMs (apart from this!).
AFIAK with traditional models context size is very memory intensive (though I know there are a lot of things that are trying to 'optimize' this). I believe memory usage grows at the square of context length, so even 10xing context length requires 100x the memory.
(Image) diffusion does not grow like that, it is much more linear. But I have no idea (yet!) about text diffusion models if someone wants to chip in :).
You’re joking, right? I’m using o3 and it couldn’t do half of the coding tasks I tried.
But besides this, the current gen of models still, like, hallucinates more than many would like
I was expecting really crappy performance but just chatting to it, giving it some puzzles, it feels very smart and gets a lot of things right that a lot of other models don't.
News coverage from February: https://techcrunch.com/2025/02/26/inception-emerges-from-ste...
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The linked whitepaper is pretty useless, and I am saying as a big fan of diffusion-transformers-for-not-just-images-or-videos approach.
Also, Gemini Diffusion ([1]) is way better at coding than Mercury offering.
Comments are pretty short, but there are many millions of them. So getting high throughput at minimum cost is key.
I'm hoping that Inception might be able to churn through this quickly.
If you folks have other ideas or suggestions, what might also work, I'd love to hear them!
The idea is having a semgrep command line tool. If latencies are dropping dramatically, it might be feasible.
I share the same belief, but regardless of cost. What excites me is the ability to "go both ways", edit previous tokens after others have been generated, using other signals as "guided generation", and so on. Next token prediction works for "stories", but diffusion matches better with "coding flows" (i.e. going back and forth, add something, come back, import something, edit something, and so on).
It would also be very interesting to see how applying this at different "abstraction layers" would work. Say you have one layer working on ctags, one working on files, and one working on "functions". And they all "talk" to each other, passing context and "re-diffusing" their respective layers after each change. No idea where the data for this would come, maybe from IDEs?
A lot of people these days are asking for structured output from LLMs so that a schema is followed. Even if you train on schema-following with a transformer, you're still just 'hoping' in the end that the generated json matches the schema.
I'm not a diffusion excerpt, but maybe there's a way to diffuse one value in the 'space' of numbers, and another value in the 'space' of all strings, as required by a schema:
{ "type": "object", "properties": { "amount": { "type": "number" }, "description": { "type": "string" } }, "required": ["amount", "description"] }
I'm not sure how far this could lead. Could you diffuse more complex schemas that generalize to a arbitrary syntax tree? E.g. diffuse some code in a programming language that is guaranteed to be type-safe?