Fallout 2's Chris Avellone describes his game design philosophy
30 points
1 hour ago
| 2 comments
| arstechnica.com
| HN
tikotus
54 minutes ago
[-]
I didn't know the same person was behind both Planescape: Tormentand Fallout 2, some of my favorite games of all time. Torment I actually played only recently (had only played Baldur's Gate 1&2 before) and absolutely loved it. So it's not even just nostalgia.
reply
Yokolos
29 minutes ago
[-]
He's worked on an impressive number of great games. Prey, SW Kotor 2, Fallout New Vegas, Neverwinter Nights 2, Icewind Dale 1+2 and Alpha Protocol (ok, arguably great) jump out at me https://en.wikipedia.org/wiki/Chris_Avellone#Works
reply
D13Fd
46 minutes ago
[-]
Yeah I re-played Torment recently on the iPad. It holds up really well. It’s just a very well done game all around.
reply
criddell
25 minutes ago
[-]
Does it work well on the iPad?
reply
Thaxll
44 minutes ago
[-]
The golden age of RPGs with Bioware.
reply
jasonthorsness
8 minutes ago
[-]
If you like this sort of content, I recently found Sandy Petersen (Call of Cthulu, Doom, Age of Empire, Halo) is extremely active on X. Lots of interesting tidbits about game design https://x.com/SandyofCthulhu
reply