▲reply▲Don’t forget EXAPUNKS by the same dev! They really perfected the formula in that one.
reply▲This game gave me a real-life déjà vu. A few months ago, three friends and I spent a long weekend trying to build a Game Boy emulator from scratch in Rust. None of us had ever worked on emulators before—we basically gave ourselves three days to read the docs, figure things out, and ship something. It was chaotic but also educational and an absolute blast. Encouraging anyone that wants to learn a bit more about simple computers and assembly to try that ! If anyone’s curious about what came out of it:
https://github.com/chalune-dev/gameboy reply▲giancarlostoro5 hours ago
[-] What sort of documentation did you guys review? :)
reply▲sp4cec0wb0y5 hours ago
[-] This isn't a direct answer to your question because I am not OP and I do not know what docs they read but there is a book out called "Game Boy Coding Adventure: Learn Assembly and Master the Original 8-Bit Handheld" that came out last year.
reply▲giancarlostoro5 hours ago
[-] Awesome, I've been getting more into messing with the nuts and bolts of my childhood Gameboy Color, one project I want to eventually do is to recreate it with modern hardware, and then take something similar to GB Studio and embed it into the hardware so I can read cartridges straight to a custom built clone. I've seen some impressive clones already like FPGBC but I would love to build my own. It's a slow burn project, but I also am fascinated by emulators for the platform as well.
reply▲I wrote GB Studio, meant to say GB Operator. ;)
reply▲Game is great! A bit annoying is the use of fake names, but knowing "Neeentendo" an their lawyering practices, this is probably safest route. And it would be amazing if there would be a setting to disable all emojis. They are really overused.
reply▲I'm amazed at the amount of work and love that's in this game, that you can play for free. I hope it helps more devs get into the retro scene!
reply▲> Uncaught Error: WebGL unsupported in this browser, use "pixi.js-legacy" for fallback canvas2d support.
Librewolf latest browser.
reply▲Librewolf disables webgl out of the box to combat fingerprinting. You have to enable it by setting `webgl.disabled = false` in about:config, OR maybe it'll work if you add an exception for the site in settings under the tracking protection section.
The site works on my Librewolf version 146.0-2 installed via Flatpak
reply▲The music and touch of humour reminds me of early adventure games I played. Ahh, nostalgia.
Busy with other things so I'll use the excuse of only programming in the One And Only True Programming Language C (I wish there was a capital version of the capital letter for that) to stop before needing to type one keyword of javascript. :-p
reply▲I wish I could hand this to my teenage self
reply▲GlumWoodpecker10 hours ago
[-] reply▲Do you have something like Sophos Endpoint managing your internet connection - I think it is blocking some of the html streaming used by this and other sites. I could not get Vercel's nextjs/react training modules to work because of Sophos.
reply▲It does on Windows, FF 147.0.1.
reply▲works fine for me on ff/macos
reply▲Working on Firefox + Debian
reply▲Ok, this is pretty cool. Though, I should probably wait until I get home from work before diving too deep into it!
reply▲b40d-48b2-979e8 hours ago
[-] Started going through it before work starts and I think I need to stop before I get too absorbed! I love their design and music decisions so far.
reply▲highly recommend. Great soundtrack and a wonderful introduction into ASM without all the complexity of modern day's registers and instructions
reply▲This is such a fun experience! The music is fantastic and really throwing me back to another time :)
reply▲hunterirving8 hours ago
[-] Really slick, thanks for sharing! I haven't dug deep into the menus yet, but I would love a way to increase the text speed.
reply▲There is a settings page accessible from the title screen with text speed options.
You can also press Enter to speed up the currrently printing text.
reply▲I'm having a hard time reading the gray-on-black text. Is there a way to change it?
reply▲So far, so great. A curious 12 year old could handle this.
reply▲The PWA is a nice touch.
reply▲bossyTeacher7 hours ago
[-] Wow, this is really interesting. I will be playing it this weekend.
"you also need some object-oriented programming knowledge", why is OOP needed to work on emulators? I thought procedural or/and functional would be enough
reply▲I haven't played the game so I can't answer for sure, but my guess is: if you are writing an emulator throughout the game, it's very likely you are guided to write one using OOP.
reply▲That is correct. The emulator is implemented in JavaScript using OOP, and the tests that the game runs to validate your progress has certain expectations on what you export and what methods are available.
reply▲Love the music.
Is the music original or is there an artist attached?
reply▲There's links on the homepage to the soundtrack and credits, the artist is called Synthenia.
reply▲This looks great, yet another way to lose my time. :)
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