The code sat on a CD-ROM for 24 years. I had Claude Code burn a bunch of tokens to port it from x86 asm to C to WebAssembly (via Emscripten), wrapped it in tests, and got it running cross-platform in the browser/mobile/desktop/everywhere. It's 98% faithful to the original, however I did tune the difficulty a bit; and by that I mean best of luck!
Playable Link: https://particlefield.com/projects/alan-parsons/game.html