The Long Tail of LLM-Assisted Decompilation
17 points
3 hours ago
| 2 comments
| blog.chrislewis.au
| HN
decidu0us9034
20 minutes ago
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"Claude struggles with large functions and more or less gives up immediately on those exceeding 1,000 instructions." Well, yeah, that's the thing, an n64 game, that's C targetting an architecture where compiler optimizations are typically lacking, the idomatic style is lots of small tightly-scoped functions and the system architecture itself is a lot simpler than say a modern amd64 pc... These days I often just feel like, why is this person telling me how easy my job is now when they seemingly don't know much about it. I just find it arrogant and insulting... Perpetually demo season.
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OptionOfT
22 minutes ago
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I'm really excited about this, especially for games for which the source code was lost like Red Alert 2.
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