Hacking Super Mario 64 using covering spaces
52 points
4 days ago
| 3 comments
| happel.ai
| HN
t1234s
14 hours ago
[-]
Was anyone who played this back in the day on an N64 able to wall-jump on top of the castle?
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olivierestsage
3 hours ago
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No. (You?)

One of the things that was so magical about this game is that you never knew what the real limits were. Some things were just childhood fantasies, like getting beyond the waterfall, but other things like this actually were possible in retrospect.

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t1234s
7 minutes ago
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Once... On an N64 attached to a 32" CRT in the late 90's an it was magical!
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t1234s
6 minutes ago
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However was never able to jump over the flag pole in Super Mario on NES
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entelechy0
14 hours ago
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This reminds me of pannenkoek2012's work on Super Mario 64: SM64 - Watch for Rolling Rocks 0.5x A Presses.

In particular, it makes me think about his "parallel universes" and QPUs.

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unosama
1 hour ago
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Definitely. Bismuth's video is somewhat better at explaining the concept but it seems cruel not to mention Pannenkoek since his iconic video is what popularized the whole concept.
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travbrack
9 hours ago
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There's a clip from his video in the post :)
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cubefox
9 hours ago
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No that's a different video.
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nextaccountic
11 hours ago
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This post is about SM64 "parallel universes"!
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opengrass
11 hours ago
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Too tryhard, just throw gay bowser at the mine and enjoy the game.
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