(f) Misrepresentations.—Any person who knowingly materially misrepresents under this section—
(1) that material or activity is infringing, or
(2) that material or activity was removed or disabled by mistake or misidentification,
shall be liable for any damages, including costs and attorneys’ fees, incurred by the alleged infringer, by any copyright owner or copyright owner’s authorized licensee, or by a service provider, who is injured by such misrepresentation, as the result of the service provider relying upon such misrepresentation in removing or disabling access to the material or activity claimed to be infringing, or in replacing the removed material or ceasing to disable access to it.
Like it or not, the US has an adversarial legal system -- and therefore relies on the injured to enforce their rights in court. It seems to me the way to stop this from happening is to sue the takedown provider and the Graceware guy. Damages are hard to prove for a museum, but attorney's fees are clearly covered.Generally automated take down services are not my favorite business - the DMCA has strong penalties for infringement baked in, and one reason those penalties exist is that there is a strong enforcement clause that the takedown notices are made in good faith. There is no way these were made in good faith based on the facts described.
It's not perfect, and the system can still be abused. But a DMCA takedown isn't necessarily an impossible burden that requires the recipient to do sleuthing to determine the real copyright owner. If they own it, they are good. If it's reasonably fair use, say so. Sending a DMCA takedown is easy, but you can flip it back just as easily. The hard/expensive part is filing/defending a lawsuit, which the complainant must initiate, which then reveals their identity, establishes liability for false claims, and carries a burden of proof.
The process is often abused just to gain this information, with the complainant dropping the whole thing after receiving these details.
It has long seemed crazy to me that, as a society, we’ve allowed large companies to argue that they can’t do basic things that their smaller competitors have to. Provide customer support. Assess legal challenges. Et cetera. Should we not rather say: you have the resources, use them! This is a cost of getting big. You have economies of scale in other areas, don’t try to evade responsibility here.
As for motivation, in Japan there's much less of a cultural norm around sharing information publicly compared to the West. It's much more "if I have this thing and you don't, and I don't know you, why should I give it to you?" Some people will even get annoyed with you if you follow them on Twitter and you don't know them, or if you link to their website without asking them first. With that context, I don't think there needs to be much of a motivation beyond "people are posting videos and copies of my game online and I don't want them to".
Of course whoever is doing this doesn't seem to want to make themselves known publicly besides all the takedown notices, so I doubt we'll ever conclusively find out who they are. Much of what was being taken down is valid fair use, so even if it is someone associated with the original developer I don't really feel sorry for them getting their automated takedown request powers taken away.
Eh I am a bit of a collector and this line of thinking would let me establish copyright for a ton of games I have some precious treasures from.
Also I know a guy who worked for Sega and Nintendo for a while who is still sitting on a stack of design docs from his time in both, and he definitely doesn't own the IP for any of their games.
I suspect this person has located or inherited these items and is trying to establish copyright in the same way that Craig Wright is trying to pass himself off as Satoshi.
a) Is willing to at least tell the UK government that he's Keisuke Harigai (see this UK trademark registration: https://trademarks.ipo.gov.uk/ipo-tmcase/page/Results/1/UK00... )
b) Is comfortable with registering companies in shady tax havens and knows his way around international IP registration/enforcement
c) Has a bunch of private data related to Cookie's Bustle's development
d) Is unwilling to make any sort of public statement beyond sending takedown notices
Meanwhile, Keisuke Harigai:
a) Is Keisuke Harigai
b) Runs a company out of the Cayman Islands
c) Would have access to all data related to Cookie's Bustle's development because he ran Rodik
d) Has not made any sort of statement related to Cookie's Bustle since 2001 ( https://web.archive.org/web/20010725131942/http://www.idevga... ) despite people attempting to contact him after the takedowns started
Obviously nothing concrete but I think he's the likeliest candidate.
That said, could also just be convenient for filing outside of japan, japanese street addresses are notorious.
The most convincing argument in favor of Harigai is why would anyone believe there is money to be made there. Its not like sending takedown notices is a renewable source of income.
Even if someone was making a movie about it, the secrecy doesnt make a lot of sense. The guy could clear so much up with just an email.
>Would have access to all data related to Cookie's Bustle's development because he ran Rodik
Just a few years ago, the son of one of the original Metal Fatigue developers found old nightly backups and handed them over to Nightdive. I just find this to be a pretty weak element of the argument. The person with the strongest claim, using the weakest methods to establish that claim doesnt make sense to me.
Most people are unwilling to spend a few thousand dollars on a project that accomplishes nothing other than costing them a few thousand dollars. So we're curious what Brandon White was thinking.
1) You vastly underestimate the persistence of Internet trolls with too much time and money. It doesn't take many; it only takes one.
2) This could be someone testing the seams so that they can sell their services on more important targets.
Ask any court clerk about the unending filings they get from disturbed individuals.