What every computer scientist should know about floating-point arithmetic (1991) [pdf]
39 points
4 days ago
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tomhow
2 hours ago
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What Every Computer Scientist Should Know About Floating-Point Arithmetic (1991) - https://news.ycombinator.com/item?id=23665529 - June 2020 (85 comments)

What Every Computer Scientist Should Know About Floating-Point Arithmetic - https://news.ycombinator.com/item?id=3808168 - April 2012 (3 comments)

What Every Computer Scientist Should Know About Floating-Point Arithmetic - https://news.ycombinator.com/item?id=1982332 - Dec 2010 (14 comments)

What Every Computer Scientist Should Know About Floating-Point Arithmetic - https://news.ycombinator.com/item?id=1746797 - Oct 2010 (2 comments)

Weekend project: What Every Programmer Should Know About FP Arithmetic - https://news.ycombinator.com/item?id=1257610 - April 2010 (9 comments)

What every computer scientist should know about floating-point arithmetic - https://news.ycombinator.com/item?id=687604 - July 2009 (2 comments)

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lifthrasiir
3 hours ago
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(1991). This article is also available in HTML: https://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.h...
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atoav
19 minutes ago
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One thing that really did it for me was programming something where you would normally use floats (audio/DSP) on a platform where floats were abysmally slow. This forced me to explore Fixed-Point options which in turn forced me to explore what the differences to floats are.
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