Show HN: Deep Hollow – A survival game where your AI runs your fortress 24/7
5 points
1 day ago
| 3 comments
| mrphilgames.com
| HN
grahammccain
1 day ago
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This is a really cool idea. I’m curious if you get any wonky things happening with the AI while you are away from the world. Could be a good case study into the AI mind lol. Good job will have to check it out.
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MrPhilGames
1 day ago
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Thank you! I think it's fun. It still a WIP. I want to improve the partnership feeling of the game. Right now it can feel more narrative at times.
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mmayberry
1 day ago
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What agent setups have you found to work best? Any difference between giving my OpenClaw agent or Claude Code access?
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MrPhilGames
1 day ago
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I've mostly played with OpenClaw running Chat GPT, but a little with Claude. I haven't really noticed a difference, other than Chat GPT didn't set itself up to automatically checkin, I had to tell it too, but Claude did it without prompting.
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mmayberry
1 day ago
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i just started with Claude Code and its working! Really fun idea.
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MrPhilGames
1 day ago
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Awesome! Have fun! I'm very open to feedback and ideas to improve the experience!
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afferi300rina
1 day ago
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Does the API return a full state snapshot each time, or does the agent need to maintain its own long-term context?
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MrPhilGames
1 day ago
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It doesn't need to keep memories, the end points give the AI everything it needs.
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afferi300rina
1 day ago
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That's a very clean design. Thanks for the clarification!
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