This tracks as the reasoning behind a lack of other browser engines, nobody can get comparable performance without a JIT, which would be compiling net new machine code that wasn't shipped with the binary.
The best way to handle this I would imagine within the current bounds of Apple's restrictions would be WASM.
That was the day I realized that for a lot of people, rules aren't actually rules. They're tools that they can use to stop something they don't like, no matter what the rule is really about.
I think this is a disgusting attitude, but it's unfortunately the way a lot of people operate.
So it might be that Apple has this "no external code" rule to stop things they don't like, and the category of "things Apple doesn't like" doesn't actually include every app that runs external code. It includes a lot of them, but for whatever reason Apple chose not to codify the details. Crummy if true, but I wouldn't be surprised. Every regulator I've ever dealt with leaves themselves an "I know it when I see it" escape hatch that lets them ban whatever they want.
And it's always been a stupid rule. If I ship an app with a browser view, I can run any custom code I want in it. The rule is just a bandaid on Apple's lack of true sandboxing for apps.
That's not it at all. If an app can run arbitrary code then it can run other apps and that can by-pass the app store. They are specifically trying to prevent something like Wechat on the iPhone. It's not about security, it's about money and control.
The most battle tested sandbox... after operating system. After all, browsers rely on the OS to provide the primitives for their sandboxes.
And curiously those primitives are not exposed by iOS.
That being said, it is rumoured that Apple will make deal with the big one like Replit as long as these apps do not run on ios - they are going to keep profiting off that walled garden until it collapses.
Steam: We take a 30% cut of profits on our store. Devs: Aww you're so sweet.
Apple: We take a 30% cut of profits on our store. Devs: Hello? Human resources?
Valve isn’t forcing you to use Steam.
In the world where users expect to be able to customize software more and more, apps start to look quite rigid and open platforms like the web that offer flexibility start to look more appealing.
Imagine a Lovable-style PWA that morphs into the app you vibecoded by storing the generated code in localStorage, for example - with cloud fallbacks to re-download the code if the storage is wiped.
We helped a Series B YC company with a whitelabel Lovable app so all of their customers can build exactly what they need on top of their SaaS!
It really works -- 1200 customers are now vibe coding daily and using their SaaS a LOT more.
I winced. The threats to the open web at the moment are depressing.
(Not commenting on the rule, just want to see what’s new here)
In an almost ironic twist, GUI will revert back to a "CLI".
- aesthetic print quality
- dimensional accuracy
- strength
- ease of removing supports
- reliability of printing
which resolve to two values which estimate:
- print time
- volume of material used/consumed in supports
You use different infills to optimise for each type. This differs per model. An AI can surely help optimise it but it won't always know which one to prioritize, it requires knowing exactly what the printed model will be used for.
The same with aesthetics, usually you care about one specific side. And for ease of remove, are you willing to use support interface material? That makes a lot of difference.
I get annoyed enough when software I use changes arbitrarily in ways that don't benefit me, I can't see LLM vibed software that changes itself based on what it thinks I need being an improvement at all. It just feels like it would be even more annoying.