Their standalone 4-antenna tiles (https://moonrf.com/updates/) show off some killer apps, like 30 fps spatial RF visualization and NEON-optimized drone video interception.
I'm rolling my eyes at the "Agentic Transceiver" part, though. It is highly doubtful that an onboard AI casually writes, debugs, and compiles a real-time C app with analog video color sync recovery and decode in ten minutes.
It says 1W TX power per antenna. So the 240 antenna array which draws 1500W has a transmit power of 240W.
I am sort of skeptical of the claimed gain... even at 6GHz, you need a 2-meter parabolic reflector to get 40dB, the array is 1/10th that diameter. EDIT: Ignore this second paragraph I misread the spec page.
And yeah, the agentic stuff is dumb, I've played a ton with doing low level SDR work on Opus 4.6 and it's truly ass.
Also, the "can't radar, plz don't ITAR" is horseshit. Some basic fw tweaks and you could get this to be, at the very least, a sweet FMCW setup.
Not only is the moon >100x farther away (even accounting for near-horizon satellite angles), but you're also trying to bounce a signal off it as a passive reflector, which is harder than just transmitting something an active lunar receiver could detect and re-transmit back.