Every GPU That Mattered
98 points
1 hour ago
| 22 comments
| sheets.works
| HN
mrweasel
19 minutes ago
[-]
It's probably just me being out of touch, but I don't think the GeForce RTX 4000 or 5000 series really mattered/matters that much.

At the same time I'd add the S3 ViRGE and the Matrox G200. Both mattered a lot at the time, but not long term.

reply
formerly_proven
6 minutes ago
[-]
The G200 mattered to some degree for a long time, because most x86 servers up until a few years ago would ship a G200 implementation or at least something pretending to be a G200 card as part of their BMC for network KVM.
reply
vman81
51 minutes ago
[-]
Honorable mention, the Rendition Vérité 1000 https://fabiensanglard.net/vquake/index.html

Released before the Voodoo 1 with glquake and gl support for Tomb Raider.

reply
__alexs
1 hour ago
[-]
A lot of GPUs in this list are basically just previous GPU but faster or more RAM. I kind of thought it was going to focus on interesting new architecture innovations.
reply
paavohtl
1 hour ago
[-]
I think pairing RX 5700 XT with Control as the "defining game" is an interesting choice, considering the facts 1. AMD cards were incapable of RT at the time and 2. Control was basically the first game with a good, comprehensive RT implementation that had a massive positive impact on the graphics.
reply
chmod775
1 hour ago
[-]
> massive positive impacts on graphics

I remember the main noticeable difference being ray traced reflections. However that was mostly on immovable objects in extremely simple scenes (office building). Old techniques could've gotten 90% there using cubemaps, screen space reflections, and/or rasterized overlays for dynamic objects like player characters. Or maybe just completely rasterize them, since the scenes are so simple and everything is flat surfaces with right angles anyways. Might've looked better even because you don't get issues with shaders written for a rasterized world on objects that are reflected.

Games that heavily advertise raytracing typically don't use traditional techniques properly at all, making it seem like a bigger graphical jump than it really is. You're not comparing to a real baseline.

Overall that was pretty much the poorest way to advertise the new tech. It's much more impressive in situations where traditional techniques struggle (such as reflections in situations with no right angles or irregular surfaces).

reply
keyringlight
41 minutes ago
[-]
The other elephant in the room is the consoles, and even if they're capable of RT they also have to consider the performance capabilities versus visual payoff. As I see it the PC versions of games like Control from studios like Remedy are trailblazers, it's an early implementation (geforce 20 released in 2018, Control was 2019) as the ultra option to shakedown their implementation and start iteration early so future games will benefit, however the baseline is non-RT.
reply
kawsper
11 minutes ago
[-]
We had the Riva TNT2 in our family computer, so that was fun to see that again, I think it was paired with an AMD K6-2 chip.

One day one of my friends from school wanted to optimize airflow in our computer, and re-did the cabling, but he managed to block the CPU-fan from spinning. I am not sure how, but we didn't realise it for a couple of months.

When I got my own PC, it had an AMD Barton chip, and it allowed me to play Half-Life 2.

reply
arjie
1 hour ago
[-]
Absolute nostalgia fever. About a month ago, I dug up an old desktop in the corner, took the drives out and gave away the machine. It felt like putting a racehorse to pasture: i7-4790k, 1080 Ti. It was my dream machine when I got it. Dual-boot (as we did back in the old days when Proton wasn't here) to Ubuntu, then Elementary, then Arch. By the time I gave it away it wasn't worth the power cost.

And that brought to mind my older dream machine, an 8800 GT from generations past, before which we made do with a Via Unichrome that worked sufficiently enough on the OpenChrome driver that I could edit open software (Freespace only needed a few constants changed) so it would render (though some of the image was smeared and so on I could play!).

reply
ramon156
1 hour ago
[-]
I'm still rocking a Z97, i7-4790k and a 980Ti :) I'm still waiting until I need an upgrade. DDR3 is still performing good enough for the games I run.
reply
kawsper
9 minutes ago
[-]
I was running a 970ti for the longest time, it was only when I wanted to get into some VR gaming that it was time for an upgrade.
reply
karmakaze
26 minutes ago
[-]
Same. Still play StarCraft2 on a 4790k and AMD R9 Fury X.
reply
brailsafe
1 hour ago
[-]
Hey, I could have used that i7-4790k!

I've been running the worst gaming set up I can get away with, which atm is a 3080 10gb, using random DDR3 ram, a budget WD 512gb ssd, and an i5 of the same socket as the i7-4790k that doesn't even support hyperthreading and can't do more than 4 tasks in parallel.

It's absolutely laughable at this point, but I'm unironically looking for a deal on that cpu lmao, it would be a huge upgrade.

reply
rythie
10 minutes ago
[-]
The title of site should probably have "for gaming" at the end as it doesn't consider GPUs for compute such as the A100 or the GTX 580 3GB that AlexNet was trained on.
reply
pjmlp
1 hour ago
[-]
That mattered on the PC evolution, it misses many others e.g TMS34010.

https://en.wikipedia.org/wiki/TMS34010

reply
finaard
17 minutes ago
[-]
I have fond memories of lending a Voodoo 2 from a friend when I was moving from a 486 to a K6 based system component by component. At that time I was still using my old ISA VGA card, which meant 2D performance was horrible, and I couldn't really watch videos on that thing - but thanks to the Voodoo I could play Unreal Tournament without problems.
reply
bob1029
1 hour ago
[-]
The 8800 GT is easily the most impactful GPU in my mind. The combination of that video card with valve's Orange Box was insane value proposition at the time.

I'd put the 5700xt at #2 for being the longest lived GPU I've owned by a very wide margin. It's still in use today.

reply
aeonik
13 minutes ago
[-]
Came here for this ommission. I saved up for a long time to get an 8800 GTX, and I had that card for 5 years before upgrading again.
reply
skerit
52 minutes ago
[-]
I retired my 5700 XT a few years ago. Wasn't there some kind of hardware problem with it? It kept locking up my Linux kernel.
reply
momocowcow
5 minutes ago
[-]
not a very good list, from a historical perspective it’s missing many important cards, as mentioned by others

also, the gpu did not exist until 1999

looks like this was created for engagement

reply
Tepix
33 minutes ago
[-]
Missing the Radeon RX Vega 64!
reply
nickel0800
22 minutes ago
[-]
This is such a cool visualization. Thanks for creating it!
reply
0x70dd
1 hour ago
[-]
This brings so many memories. I remember how badly I wanted an GeForce 6800 Sadly, I was never able to justify spending this much money on a GPU. Still holds true, even today.
reply
tetris11
50 minutes ago
[-]
I really want to see TDP over time.

If I can at least tell myself that our technological achievements come with efficiency gains instead of just apeing power throughput, I can rest a little better

reply
Zealotux
1 hour ago
[-]
Ah I was just trying to remember the model names last week and this website pops up like magic, weird how the internet works sometimes. The 560 Ti was a dream for teenage me and most of my friends back then, but I must say my Radeon HD 4870 game powered most of my favourite Team Fortress 2 years.
reply
sakex
1 hour ago
[-]
Gaming GPUs only which are those we are all nostalgic about, but hardly the ones that matter now for Nvidia.
reply
keyringlight
36 minutes ago
[-]
I see it as similar to virtual reality, it was born and grew up with gaming demands and influences, but other disciplines may be more attractive for a mature product
reply
Ygg2
1 hour ago
[-]
Turns out corporations and governments can pay way more than individuals.
reply
cubefox
1 hour ago
[-]
> We build visual stories like this for companies

Combined with the color scheme of this site, this might be a cleverly disguised Nvidia ad.

Edit: Clicking through to their main page [1]: yeah, that's definitely an Nvidia ad.

1: https://sheets.works/data-viz/hire

reply
akashwadhwani35
1 hour ago
[-]
I made this, and it's not an ad. Chose Nvidia colours, thinking that a GPU website should seem familiar
reply
cubefox
54 minutes ago
[-]
You seem to be affiliated with sheets.works, so it appears to be an ad for that site then.
reply
Chaosvex
37 minutes ago
[-]
I noticed that the list seemed a little Nvidia heavy when there were absolutely other cards that deserved a mention in the earlier years.
reply
forsalebypwner
37 minutes ago
[-]
I don't think there's strong evidence of this being an ad. I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list. I think it's just that Nvidia has been the dominant force in consumer-level GPUs for a while now.
reply
cubefox
19 minutes ago
[-]
> I don't think there's strong evidence of this being an ad.

There is strong evidence. Click on the link above. It was posted by a viral marketing company. They even feature the GPU story on their website: https://sheets.works/data-viz

> I was surprised to see the Intel Arc A770, a GPU I've never heard of, included on this list.

Yes, because otherwise the ad would be too obvious.

reply
Xenoamorphous
1 hour ago
[-]
Oh, my beloved TNT2 Ultra.
reply
akashwadhwani35
1 hour ago
[-]
mine too
reply
BoredPositron
36 minutes ago
[-]
Missed the Voodoo 5 5000 which laid the ground work for nvlink
reply
charcircuit
1 hour ago
[-]
Why didn't datacenter GPUs make the list. AI trained with them is such a significant part of computing today.
reply
Chaosvex
37 minutes ago
[-]
Because consumers don't care about them, probably. They're never going to be remembered fondly like gaming cards.
reply
dist-epoch
18 minutes ago
[-]
Website is called "Every GPU that mattered". The GPUs that trained AlexNet, GPT-1 and 2 are probably the most consequential GPUs in compute history.
reply
dist-epoch
22 minutes ago
[-]
I think it's a terrible UI - requires 3 different things to see the GPUS: scrolling vertically down to see the Era buttons which then scrolls up and hides the Era buttons even if you have enough vertical screen space, clicking on the Era buttons, clicking < > buttons to see the GPUs of an Era.

I can't remember last time I've seen such a confused design.

reply
akashwadhwani35
9 minutes ago
[-]
Appreciate the feedback, fixed it
reply