EDIT: if there is a tip jar or a paid tier for the game, I'll be very happy to chip in!
Are there paid features you would be interested in? Would you want to buy a sticker or other merch?
Someone in another comment mentioned that they do a timed challenge with friends. This would require signup etc. Even though I sometimes do a race against my son I'd probably not sign up/register just to do this. But if it's purely optional then I think there is some merit there and people who are signup happy may take advantage.
I may also like to see perhaps a second (premium) daily challenge. Not unlimited mode because that would just make me gorge on it and get fed up. But two daily challenges instead of 1 might be something to ponder. Maybe even for a small pay? Just don't make it obnoxious with nags and popups etc.
The custom color theme is really interesting. Are there specific things you'd like to do with the custom color theme? That seems like a fun feature to build.
Having a second daily challenge would be great, but a lot of work. When I launch player puzzles I'm hoping to roll some of those out along with the daily puzzle so that on certain days you get a "bonus player puzzle!"
One small feature I'd propose is that maybe you want to have a "hard mode" baked in where no hints are available? I personally do not use hints to solve the puzzles. I can usually piece everything together just with what's on the board and the word descriptions and never reach for hints. Hints feel a bit like a cop out so I avoid them. Maybe having this as a different game mode is a good idea? I'm not sure - it depends on the complexity of your implementation of you want to create a feature flag or not.
I wrote a little update about the first 6 months and what's coming next.
Thanks for all the feedback and suggestions!
It would be nice if the board were a little bigger to give you more room to try and organize the wordlets (not sure what to call the letter groups?) and try different arrangements.
Good feedback about the board size... that's tricky. The problem is that many people play on their phones with small screens. If I increase the grid size then each individual tile shrinks. In my testing that can make it harder for people with poor vision to read the tiles and also make it harder to use the touch controls.
But, I agree on desktop it would be really nice to have more space. I may explore letting people configure the grid size when they submit custom puzzles and use that as a test of larger grids!
I want to add an official “clue-less” mode in the future as a more difficult setting.
I’ll add a note to distinguish “built wrong” from “wrong direction”
I have a few ideas:
1. Change the pagination so the “…” is a drop-down that lets you pick a number
2. Let you filter out puzzles you’ve already completed
3. let you jump to the first puzzle you haven’t completed
Does one of those sound like a good solution!
Really enjoyable game.
Having reveals affect your score is interesting. I’ve been thinking about added a leaderboard which would make this more important (and shame less effective haha)
What do you think a fair penalty would be? 30 seconds per reveal?
I think Tiled Words gets easier after a couple of plays!