Me not being a "traditional or natural" designer, I like to have a set of best practises recipes or laws. These laws might be difficult to constantly hold in your head. I think this is a PERFECT starting point for AI to "bulk check" some screens.
Honestly I would map it to a short-cut, like I map "format source code" to a shortcut. If you building business software a set of laws or (shortcut mapped to them) can be really useful as a sanity check.
In fact I just did that:
- Downloaded the UX Laws as a screenshot
- Downloaded a screenshot of a dashboard (a userform might have worked better)
- Asked ChatGPT and Claude to do a review with those laws in mind and then to create a new mockup based on those recommendations
Project 1: CMMS Dashboard For Maintenance (fast food chain)
- Dashboard old: https://imgur.com/a/R3wrMpr
- Dashboard new (Claude): https://imgur.com/a/cYq4gE8
Project 2: https://swellslots.com (Surf Forecast App, arcade look and feel)
- Forecast old: https://imgur.com/a/W3daZrP
- Forecast new: https://imgur.com/a/kNi2Nvg
The problem with a set of mutually conflicting laws like this is that good designers are able to intuitively understand which ones to ignore and which ones to use for a particular project.
Learn more about Imgur access in the United Kingdom"
"Cognitive Bias - A systematic error of thinking or rationality in judgment that influence our perception"
That's not a law! It's barely even a useful concept in the form presented here!
Instead of being a useful collection of rules a UI designer/dev can apply, this just feels like the author picked some terms, looked up their definition in the dictionary, and threw it all together so he could sell posters.
This is why I strongly prefer smaller models for programming.[0] They're fast enough that the activity stays real-time.
It also forces you do to split the work into smaller chunks and verify it continuously. So you stay active and engaged, and your mental model never gets out of sync.
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[0] I once gave three simple code changes to a big model and a small model. They both completed the tasks successfully. The big model took 3 times longer and cost 10 times as much.
In that moment I switched my definition of Best Model from "tops the benchies" to "the smallest, fastest, cheapest one that can reliably do the actual job."
I would recommend reading another headline on this forum in regards to idiomatic design: [[https://essays.johnloeber.com/p/4-bring-back-idiomatic-desig...][#4: Bring Back Idiomatic Design - by John Loeber]]
Present information in a linear flow rather than a tree where users are forced to open every box.
Don't present opinions as facts.
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“Productivity soars when a computer and its users interact at a pace (<400ms)”
But the name doesn't seem to appear on any serious site, that would include a reference to the paper or describe what is in it.
Nothing wrong with using Claude Code or Loveable but I am yet to see something truly beautiful and unique from them yet.
Slightly off-topic, but are there any resources for common UI designs/patterns especially for mobile/webapps? e.g. hamburger menus, toast notifications, etc. I've been looking for a site that's organized, comprehensive and with visual examples.
https://www.oreilly.com/library/view/designing-interfaces-3r...