Sadly, as you can tell, they have not taken me up on my requests. Awesome that other people got it working!
1. Virtualization.framework seems to support some form of GPU passthrough from the host (granted, not eGPU - it's for the integrated GPU). I think the primary use case is having macOS guests get acceleration, while still sharing GPU time with the host. There is also a patch that recently hit QEMU mainline that supports using the "venus server" with virtio-gpu to support a similar functionality for Linux guests under Hypervisor.framework.
2. Apple internally has some kind of PCI Passthrough support available in Hypervisor.framework. It seems like the code is shipped to customers in the framework, but it relies on some kind of kext or kernel component that isn't shipped in retail macOS. I can't say if that's intended to ever be released to customers, but clearly someone at Apple has thought about this the feature.
What exactly do you feel like macOS is missing?
Will Apple ever make a computer that makes Siracusa happy? (and do you have the "Believe" shirt?)
Now they gave up on the workstation market that really enjoys their slots for all myriad of cards.
Having a thunderbolt cable salad is only for those that miss external extensions from 8 and 16 bit home computer days.
Which is clearly what Apple is nowadays focused, if you look back at the vertical integrations before the PC clones market took off.
So now if you really need a workstation, it is either Windows, or one of those systems sold with Red-Hat Enterprise/Ubuntu from IBM, Dell , HP.
Even if the drivers loaded, they can't talk to the GPU from within docker (unless one implements PCI passthrough). MacOS owns the PCI bus in this scenario.
Anyway, the Mac Pro is dead now. There's only so much sales audio and video professionals can provide.
It isn't only audio and video.
I don’t know about that. Apple supported some full size GPUs in past product lines and the number of users was very small. Granted, LLMs change that demand but the audience for Mac Pro buyers who would use a full-size GPU that is impossible to obtain is almost nothing compared to their laptop sales.
Part of the reason the new Mac Pro failed to find an audience can definitely be blamed on macOS' hostility to third party hardware. Who knows what Apple would be worth if they beat Nvidia's Grace CPU to the datacenter market. It was certainly their opportunity.
The only ones left were people like John Siracusa that still hoped to the very last minute, that Apple would change their mind.
Admittedly… what’s on my desk? A MacBook M4 Air, a Mac Studio, and there’s an x86 iMac in the corner.
What goes in the travel bag? A MacBook Pro or the Air.
Every time I look at buying something else the math doesn’t add up.
The 5090 sits in a commodity PC chassis. It’s not like I need a model running on my own computer.
The game benchmarks are fun but the LLM improvements are where this gets really interesting for practical use. I love Apple platforms as an approachable way to run local models with a lot of RAM, but their relatively slow prompt processing speed is often overlooked.
> Here you can see the big issue with Macs: the prompt processing (aka “prefill”) speed. It just gets worse and worse, the longer the prompt gets. At a 4K-token prompt, which doesn’t seem very long, it takes 17 seconds for the M4 MacBook Air to parse before we even start generating a response. Meanwhile, if you strap the eGPU to it, it’ll only take 150ms. It’s 120x faster.
The prefill problem goes unnoticed when you’re playing around with the LLM with small chats. When you start trying to use it for bigger work pieces the compute limit becomes a bottleneck.
The time to first token (TTFT) charts don’t look bad until you notice that they had to be shown on a logarithmic scale because the Mac platforms were so much slower than full GPU compute.
EDIT: since Aurornis beat me by 3 minutes, I’ll add another interesting tidbit instead :)
NVIDIA tensor cores on consumer GPUs are massively less powerful per SM core than on their datacenter counterparts-parts (which also makes them easier to get to peak efficiency on consumer GPUs because the rest of the pipeline is much more quickly a bottleneck as per Amdahl’s Law).
This is potentially changing with Vera Rubin CPX which looks an awful lot like a RTX 5090 replacement but with the full-blown datacenter tensor cores (that won’t be available unless you pay for the datacenter SKU) - so it will have very high TFLOPS relative to its bandwidth.
The target market for the CPX is exactly this: prefill and Time To First Token. You can basically just throw compute at the problem for (parts of) prefill performance (but it won’t help anything else past a certain point) and the 5090/M5 are nowhere near that limit.
So the design choice for NVIDIA/Apple/etc of how much silicon to spend for this on consumer GPUs is mostly dictated by economics and how much they can reuse the same chips for the different markets.
The RTX 5090 has an incredible amount of compute performance for matrix operations and a lot of memory bandwidth. The Apple Silicon parts have unusually high memory bandwidth for general purpose compute chips, which is why they can generate tokens so fast. Their raw matrix compute performance is amazing for their power envelope but not nearly as fast as a dedicated GPU consuming 400-500W.
Apple added tensor cores on the M5 generation which help with those matrix operations, which is why the M5 performs so much better than the M4 Max in that article.
Dedicate GPUs like the RTX 5090 are in another league, though.
You can see the divergence in the high resolution gaming benchmarks, too. Once he starts benchmarking at 4K or 6K where the CPU emulation stops being a bottleneck, the raw compute of the 5090 completely crushes any of the Apple Silicon GPUs.
because the GPUs aren't as fantastic as everyone assumes?
> might also be less optimised in MLX?
prefill has gotta be one of the most optimized paths in MLX...
Seeing the author present their results like this give off the impression that they’re biased, which I am sure they aren’t.
I understand that this is true it seems that Doom does support Vulkan but you would need to add VK_NV_glsl_shader to MoltenVK. Probably much less work than what went into hanging an RTX 5090 off of a M4. Still, kudos to the scott and the local AI Inference speeds are pretty cool. What a crazy project! <applause>
Or, more likely, it will tell you something it doesn't know.
Reminds me of yesterday, when I was arguing with ChatGPT that the 5070TI was an actual video card. It kept trying to correct me by saying I must have meant a 4070ti, since no such 5070ti card exists.
I asked Claude to generate an HTML page about PowerShell 7. It gave me a page saying 7.4 was the latest LTS release. I corrected it with links showing 7.6 was released in March and asked it to regenerate with the latest information.
It generated basically the same page with the same claim that 7.4 was the latest release.
People do this too though. At least the AI generally tries to follow instructions that you give it even when you are lacking clarity in the details.
I feel like it's similar to the self-driving car problem. The car could have 99.9999% reliability, drive much better and safer than a human, yet folks will still freak out about a single mistake that's made even though you have actual humans today driving the wrong way down the highway, crashing in to buildings, drunk driving, stealing cars, and all sorts of other just absolutely stupid things.
We need to move away from this idea that because it's an AI system it should give you perfect responses. It's not a deterministic system and it can be wrong, though it should get better over time. Your Google search results are wrong all the time too. The NYT writes things that are factually incorrect. Why do we have such a high standard for these models when we don't apply them elsewhere?
it should be reasonably expected that you can give a source and fix an error in the AI output.
I would even go as far as to say if a human directly told the AI "no, use 7.6 as the latest version", the AI should absolutely follow direct instructions no matter what it thinks is true. What if this human was working on a slide about the upcoming release of 7.6 that has no public documentation?
This is also very bad and people complain about these things all the fucking time.
> Why do we have such a high standard for these models
Because Altman and Amodei are defrauding investors out of hundreds of billions of dollars on the promise that they will replace the entire workforce. Of course people are going to point out the emperor has no clothes when half of our society is engaged in mass hysteria worshipping these fucking things as the next industrial revolution, diverting massive amounts of resources to them, and ruining HN with 10 articles on the front page per day about how software engineering is dead.
So at worst these AI tools are as bad as the existing system. Worth complaining about? Absolutely. Worth holding to much higher standards? Nah I don't think so. Not at this stage at least. And folks are just disappointing themselves by setting up straw men expectations.
These tools are non-deterministic systems (like humans) which sometimes don't do exactly what you want (like humans) but are also extremely fast, much cheaper (for now), and have domain knowledge generation that is much broader than any single human has. Like anything else, there are pros and cons.
Even this article, which is theoretically about playing games on a MacBook and not about AI, has devolved into AI discussions. It's honestly kind of tiring.
I suppose the article invites it by putting an AI blurb up top, and I suppose I'm also not helping by adding my own comment, but _still_.
The New York Times publishes a "corrections" section in each issue. Let me know where I can view the 60TB file where ChatGPT fesses up to its daily fails.
"Very deep", "border-line impractical" "in a research-sense" is the perfect summary of this article itself! :)
> Important: Codex CLI no longer exists
> OpenAI discontinued the Codex model + CLI a while back. There is no official binary named codex in any current OpenAI npm packages. OpenAI’s current CLI tool is:
npm install -g openai
> which installs the openai command, not codex.The world knowledge of these models is not necessarily up to date :)
edit: I replayed the same prompt into current ChatGPT and it is less clueless now. Maybe OpenAI noticed that it was utterly dumb that GPT-5.whatever didn't believe that Codex existed and fine-tuned it.
It's amazing how this still needs to be said. Codex was released in April 2025. The initial GPT-5 and 5.1 still had a knowledge cutoff in late 2024. Like, what did you expect? Always beware the knowledge cutoff for LLMs (although recent releases have gotten much better with researching the web for updates before answering modern software topics).
(EDIT: Apple agrees with my impression. “To use an eGPU, a Mac with an Intel processor is required.” And, on top of that, the officially supported eGPUs were all AMD not NVIDIA. https://support.apple.com/en-us/102363)
The problem is `max-num-seqs` and `max-model-len` fight each other, and unless you're in the pure single-client mode you'll need multiple slots so to speak.
Hopefully in 2026 the Valve Index VR headset which is ARM (Qualcomm?) we get what you're talking about here - basically proton for Win32/64 to Linux ARM64.
Side note that Windows on ARM isn't bad just that its priced out of its league and cooling is awful for gaming on current laptops. The only issue I had was OpenGL needing some obscure GL on DirectX thing for Maya3D to get games to work.
But Valve's ARM efforts even mean that Android devices can play some (mostly less graphically intensive) Steam games. That makes me very excited about the prospects for the future of gaming handhelds.
"no - not in any practical sense today, and "maybe" only in a very deep, borderline-impractical research sense."
This is why humans will always rule over crappy LLMs.
Or if you're referring to how the OP still decided to go ahead, I've seen AIs go ahead on impractical courses of action many times, and surprisingly succeed on some of them.
Congrats! Each one got what they wanted :).
Unfortunately, I also believe that market forces may push away from this direction, as LLM companies try to capture the value stream
Never let an AI tell you that you cannot do something practical for your own self for research, discovery or for fun.
The only thing that is close to impractical is expecting your non-technical friends or others to follow you without any incentive or benefit.
It’s these people, not the ones who refuse to use LLMs, who are as they say, “cooked”.