Additive Blending on the Nintendo 64
27 points
11 hours ago
| 2 comments
| phoboslab.org
| HN
1024bits
6 minutes ago
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Discussed a bit more here in 2017-2018: https://forums.nesdev.org/viewtopic.php?t=16414
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andrekandre
47 minutes ago
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  > Did you ever wonder why explosions and other effects looked so much cooler on the original PlayStation than they did on the Nintendo 64?
yes! fantastic article and now i finally know why ^^
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