I've been teaching semantic HTML / accessible markup for a long time, and have worked extensively on sites and apps designed for screen readers.
The biggest problem with Tailwind is that it inverts the order that you should be thinking about HTML and CSS.
HTML is marking up the meaning of the document. You should start there. Then style with CSS. If you need extra elements for styling at that point, you might use a div or span (but you should ask yourself if there's something better first).
Tailwind instead pushes the dev into a CSS-first approach. You think about the Tailwind classes you want, and then throw yet-another-div into the DOM just to have an element to hang your classes on.
Tailwind makes you worse as a web developer from a skill standpoint, since part of your skill should be to produce future-proof readable HTML and CSS that it usable by all users and generally matches the HTML and CSS specs. But devs haven't cared about that for years, so it makes sense that Tailwind got so popular. It solved the "I'm building React components" approach to HTML and CSS authoring and codified div soup as a desirable outcome.
Tailwind clearly never cared about any of this. The opening example on Tailwind's website is nothing but divs and spans. It's proven to be a terrible education for new developers, and has contributed to the div soup that LLMs will output unless nudged and begged to do otherwise.
can tailwind be used poorly? absolutely. but that's true of any tool
i've been writing CSS for ~20 years and am quite capable with it, having used CSS, Less, SASS/SCSS, Stylus, PostCSS etc. the reason i have settled on Tailwind for the last few years is precisely because it enables me to build more robust application styling.
tailwind frees you from having to spend excessive time building abstractions of styles/classes that will invariably change. placing the styles directly into the markup that is affected by it reduces cognitive load, prevents excessively loose selectors affecting styles unintentionally and really aids in debugging. jumping into codebases with bespoke css frameworks is always more complex and fragile than a tailwind codebase for anything but the most simple sites/apps
add to that the ability to have consistent type, color and sizing scales, reduced bundle sizes, consistency for any developer who knows tailwind and a very robust ecosystem (and thus llms are very familiar with it) and tailwind is a really excellent choice for a lot of teams
tailwind is like most tools; it can be used well or poorly depending on who is using it
I look at the royal mess that is HTML/CSS/JS as a necessary evil, required when we want to target browsers. To me it's "just the presentation layer".
In my work I put a lot more emphasis on correctness in the db schema, or business logic in the backend.
When it comes to the messy presentation layer I prefer to write a little as possible, while still ending up with somewhat maintainable code. And for this Tailwind fits the bill really well: LLMs write it very well, new devs understand it quick, and it's quite easy to read-back/adjust the code later.
I 100% agree a Tailwind project is not the best way for a new dev to learn HTML/CSS. But then I prefer the new dev to focus on great db schemas, intuitive APIs, test-able biz logic, etc. Fiddling with the mess that's HTML/CSS is not the place where I consider human attention is best spent on (or where developers pick up skills to become much better developers).
Your comment only mentions developers as the audience of HTML authoring, as opposed to users, which is a common attitude and the core problem with Tailwind.
Not sure if it helps, but if we get our first blind user I will gladly make some admends to make it more usable for them.
It seems that Tailwind is now blamed for the mess that is HTML/CSS. Tailwind certainly allows for accessible designs; it may not be the ideal solution, sure, but what we aim for is "good enough".
Isn't this slightly backwards? Why would blind users sign up if the platform isn't usable for them in the first place? It has to be usable for them for them to become users :)
Not good enough. You have to be accessible before it is needed in order to avoid legal liability.
And how do you expect to get a blind user if they already cannot use your product?
None of the doctors I build web sites for are currently blind. I know this because I talk to them regularly. But I still build the web sites for the future, when HR might hire a doctor or nurse or other person who is blind, or partially sighted, or has trouble with their muscles, or has difficulty distinguishing colors.
Doing the right thing isn't that hard. Not doing it is just lazy.
I find the "legal liability" claim hilarious... I do better than 95% of the web: as I said I HAVE some screen reader directives (just did not test it), and labels to make the app more accessible.
Accessibility isn't a checklist to cover your ass for a percentage of the population: it's for everyone. It literally makes your website less shit. You slapping an aria-label doesn't fix things.
I feel like old-school frontend devs bring up accessibility as a kind of bogeyman.
It reminds me of the myth that CSS style X or Y breaks accessibility "because screen readers expect semantic CSS classes". Zeldman (of A List Apart) promulgated that disinformation for years, until someone actually told him screen readers don't work that way. 90% of people who use a11y as a rhetorical cudgel have never actually used AT themselves.
Disability software that uses both the markup and the on-screen visual for decision making is likely imminent and would render most of this no longer necessary.
Claude Cowork is already doing navigation and web browsing by screenshot showing this is possible.
Treating markup and styles separately is great, in principle, but you'll always need additional markup for certain things. We knew this going back to the early 2000s.
There is nothing about Tailwind itself that forces you to use divs and spans instead of the appropriate HTML tag.
Documents and interfaces are different. Tailwind makes a lot more sense for interfaces. You can use Tailwind for the interface and scoped HTML selectors for other content.
Tailwind is around 4x faster and has practically no overhead compared to writing a complex CSS codebase. Whatever you think of it, this is always a benefit in its corner.
Every time someone says that Tailwind sucks, it’s like hearing the old me speak.
If I look at their component library, they also do the work of including aria attributes for you https://tailwindcss.com/plus/ui-blocks/marketing/sections/pr... (first exsmple with free code I've found).
If we're not talking landing pages, which are more like digital brochures, I always start with markup and then add css classes on top.
EDIT: ignore. I can see you have some links in your profile. Will check it out.
To be fair plopping a `div` everywhere started way before Tailwind. I blame React and the mess that is CSS in JS for this.
I think that upside became more prevalent in the reusable components era, whereas previously CSS was targeting an entire HTML file (and thus the reasoning was more like SQL query than "this one element's styling").
With LLMs I think this upside is much smaller now though.
Unless you're coding on a VT100 terminal, you just put the HTML in one window and the CSS in another. Subdivide as necessary, or as your monitor space allows.
Heck, we were doing that back in 1989 on IBM PCs with MDA displays.
If your CSS is so out of control that you can't wrap your brain around it, it's time to refactor or split into individual CSS component files.
I wholeheartedly disagree. That mindset is not caused by Tailwind, but by being ignorant.
You can perfectly create an HTML document with semantic meaning and the add Tailwind just as any other CSS framework or pure CSS to it.
And DIVs do not carry meaning, they are specifically to add functionality or styling, so you can throw in as many as you like. Using them abundantly isn't good style, but the way you make it sound that they're evil isn't good either.
This is precisely how I do it.
Code that generates HTML. Once I can see all the content on the screen in some kind of Netscape Navigator 1.0 nightmare, then I go back and add styles to make it look pretty.
It's not hard. It just requires thought and planning.
(The best planning tool I've found is a pencil and grid paper, not the web design SaaS-of-the-moment. However, it's surprisingly hard to find good pencil sharpeners these days.)
Maybe it's useful for people here. I don't use Tailwind or similar for styling, just CSS with modern frameworks like Astro or Svelte.
For every project I have the following CSS files:
- reset.css
- var.css
- global.css
- util.css
Other styling is scoped to that specific component or layout.
CSS is a skill just like any other technical skill. If all you do is learn the bare minimum so you can bodge things until you get something that looks right, then your ambitions are going to outpace your ability to keep things organised very quickly.
It's really frustrating to be talking with someone about Tailwind and CSS, and realize that not only do they not know what "cascading" means, they never even considered the concept might be useful in the context of a stylesheet.
And when this is pointed out you’ll usually get replies that just hand wave it away as not a problem, as if things like BEM were invented for no reason.
No, I don’t think that’s the case at all.
I think that was true at the beginning. But Tailwind is quickly approaching the multi-headed hydra it was trying to replace.
E.g. how do you style a child on parent hover with the style attribute?
It scopes CSS to components by default, and keeps HTML, CSS and JavaScript seperate.
<template>
<!-- Largely just HTML -->
</template>
<script setup lang="ts">
// JS/TS as you would expect
</script>
<style scoped>
/* Component scoped styles here */
</style>
Very clean, easy to understand, and (as someone who started hand writing DHTML) it still feels very much like DHTML with more convenience and modern affordances.[0] Vue SFC docs: https://vuejs.org/guide/scaling-up/sfc.html
But for mid/large projects, I find that TypeScript brings sanity to JavaScript.
I love some quick and dirty JS project. But after a certain project size I begin the see runtime errors like undefined, NaN, 'false/true' concatedted to URLs, and so on. TypeScript eliminates a ton of those.
I tend to work closer to the latter end and find that both React and Typescript are extremely helpful to make my code extensible and maintainable. YMMV.
I have these two https://reddit.premii.com and https://hn.premii.com/ both works without any changes. Reddit will stop working once they kill the apis but until then it will work.
Frameworks like React that add structure to the data flow, component encapsulation, and a huge repertoire of patterns to train on, plus Typescript for immediate compile-time feedback loops… those are what LLMs thrive on.