I feel like they probably should have come up with a different name and just noted the connection in the manifesto
Also: how many films are still produced in line with Dogma 95?
https://web.archive.org/web/20250215082603/http://www.dogme9...
This one really stands out by exculding whole genres and not really adding anything interesting to work around.
One could also argue that certain genres simply won't ever work as an arthouse movie.
Space opera, high fantasy and bangsian fantasy are three that come to mind.
Under the rules you could attempt to shoot Resident Alien, but not Star Trek.
And it excludes a lot less than its inspiration Dogme 95, which has as one rule "Genre movies are not acceptable."
I find that hilarious, like proclaiming that only other people have an ethnicity or an accent. Because of course Dogme is a genre of its own.
Though I’d argue that rom-com, period pieces, and biopics also are “genre”, at least to the extent a particular movie just paints by numbers within those styles.
Not the cookie-cutter safe productions of today, which are essentially 2 hours long advertisements for popcorn and toys.
Not this snob "here's us certifying ourselves about being pure" bullshit.
Just good cinema. You know what I'm talking about.
At the very least, it made me understand that I need him to appear as himself in the next Death Stranding game.
Melancholia was just about bareable but from Mandalay onwards I could barely struggle through to the end of his flicks.
Nymphomaniac made me almost literally angry at its denouement. Just.. shit.
It’s almost as if creativity is connected to emotions, ideology and experience or something.
I feel like it's pretty well known in creative spaces that constraints breed creativity.