Navier-Stokes fluid simulation explained with Godot game engine
4 points
2 hours ago
| 2 comments
| myzopotamia.dev
| HN
myzek
2 hours ago
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So once upon a time I stumbled upon simulating fluids in gamedev and I really wanted to learn how it works. Fast forward 2 months and I decided to write down everything I learned to hopefully make it easier for others in the future!
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frankdlc222
1 hour ago
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This is really cool. I love how much detail you went into explaining the setup and walking through each piece of the simulation. Definitely bookmarking this to play around with later!
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