Gooey: A GPU-accelerated UI framework for Zig
50 points
by ksec
2 hours ago
| 2 comments
| github.com
| HN
noelwelsh
45 minutes ago
[-]
Interesting project, but needs documentation. In particular, what's the model it uses? I.e. how are events, state, etc. handled? Normally I'd just work it out from the code examples, but the example in the README is over 200 lines which is too long for me.

(Don't tell me here. Make your docs better, so everyone benefits!)

reply
vova_hn2
40 minutes ago
[-]
> Inspiration

> GPUI - Zed's GPU UI framework

Cool, but a comparison would also be very helpful.

If I decide to make a GUI app with Zig, how do I choose between Gooey and GPUI?

So far, all I know that GPUI is more mature and has at least one successful project built with it, so...

Also:

> Gooey: Turn (almost) any Python 3 Console Program into a GUI application with one line

> https://github.com/chriskiehl/Gooey

reply
shorsher
6 minutes ago
[-]
GPUI is written in Rust, so in this specific case the decision is already somewhat made for you.
reply
ssernikk
9 minutes ago
[-]
> how do I choose between Gooey and GPUI?

GPUI is for rust, not zig

reply
mgrandl
9 minutes ago
[-]
I mean GPUI is rust and Gooey is Zig so if you wanna do a project in Zig you probably wouldn’t choose GPUI.
reply