Ian Hickson (“Hixie” — WHATWG specification editor, CSS2.1 co-editor and Google’s W3C representative) recently published an interesting post on Google+. He’s occasionally contacted by people suggesting a better alternative to HTML but, in all cases, none have come close. Ian states that any technology would need to satisfy at least five objectives to displace existing web technologies:
Be devoid of licensing requirements.
Be vendor-neutral and accept input from everyone.
Be device and media-neutral; it should work on PCs, TVs, mobiles, tablets, screen readers and any future hardware.
Be content-neutral and not restrict itself to types of document or application.
Be radically better than the existing web in every way; faster, more usable, more features, easier to develop, easier to monetize, etc.
HTML can fail objectives two and three. Technologies such as XHTML2 and XForms only satisfied one and three. Java and Flash struggle in all areas — and I’d also add Google’s Dart to that list.
Maybe this all means there’s a place on the net for gopher, Gemini protocol, or tilde.town or ssh BBSes?All of those fail #5 for sure. And that's one of the most important points to bring in users IMO.
We all (hopefully) know the world would be a better place with less JS but you can't put the genie back in the bottle.
Then there is also the communities, increased accessibility (it's just text) and the more structured nature of the "sites" which may be a feature.
So I would argue that there is definitely some benefits (for the user) to those alternative protocols.
I don't know that.
I suspect you hate javascript because so many ads and tracking software is written with it? Replace JS with something better and the ads will just be written in that.
Otherwise JS .. works and is simple. And compiling any language to wasm very doable nowdays. What would be the alternative?
(Personally I would like to see TS native in the browser)
Be human readable
[0] https://news.ycombinator.com/item?id=34612696
[1] https://docs.google.com/document/d/1peUSMsvFGvqD5yKh3GprskLC...
By your question (and Betteridge's law of headlines): no, as they fail at least (2), (4) and (5).
Can you explain how you see that they fail 2 and 4?
To me it seems with Gemini, Gopher and BBSes (tilde.town is html so let's skip that) they can serve any type of content they want and you can probably already connect to it and retrieve something readable.
I don't really have any coherent picture but I would like to see these ideas I think:
- Anti-commercial/anti-tracking: maybe requiring some sort of open-source license for all published content that makes it harder to commercially exploit the information, ideally this would be by and for the community, especially in light of recent aggressive LLM-training crawling. I would also like to exclude advertisement and tracking.
- Browser-less: The idea would be to do away with the complexity of the modern web (as people say, browsers are basically operating systems), back to more of its hyper-text roots. Simple documents, mostly textual information. I could imagine a mix of basic markdown and some pre-wired complex/interactive views like "forum" or "blog" and so on (differences in how data is loaded, presented, ...) - the idea would be to implement the "app" part in the browser-replacement and not in the web-page itself if that makes sense. This would lead to more uniformity but that might be a good thing. I'm not even sure if/how images would fit in or videos.
- Peer-to-peer?: Hosting should be as simple as hitting a "publish" button on an article. I like the idea of decentralization, so maybe there could be some sort of peer-to-peer federation where users could "host" content that they've read, liked or general content that's part of a certain (sub-) community. This might require some ranking like HN or a similar mechanism to (unfortunately) censor certain content if the community would not believe it to match their values - so not ultimate freedom. P2P would be more about decentralization, and maybe anti-tracking than pure censorship-resistance.
A session might look like opening the "non-browser" app - it would be fast and require very little memory. Then you'd select or type a community/site and you view of all the content with filters and sorts, depending on the community/site's "template" (again, this is not JS/HTML - basically a native form rendered directly if you will). When you feel like it, you click the "create" button, a text-area + preview pops up and you write your post or article in markdown. When happy, you "publish" and it gets slowly disseminated through all the P2P nodes of your community. This could encompass communities like HN or reddit even if the voting mechanics are worked out, personal blogs, ... but would probably exclude e-commerce stores or video sites because the engine would be potentially too simplistic - and that's fine by me.
Modern smartphones could implement more Data Saver features, but websites could opt-in by using less data. For example, https://marcusb.org/hacks/tinyblog.html
You could also consider Gopher or Gemini to find like minded individuals.
For the bleakest of disasters, bandwidth would be a premium but a lot can still be done without bandwidth hogging scrip overheads, so site developers just need to include a low bandwidth fall back for the basics - I dare say it might even be lest costly for the LLM scrapers if it were widly adopted. I'd suggest for an idea of basics touring some sites where each page has a small footprint [1] [2] [3] [4] ... I recall days on dialup 3 KB/s - a meg was a wait-a-while.
However I don't hold much hope, generally, things only happen out of necessity.
https://no-html.club/index.txt (seems to be offline atm but archive.org has a captured version)
There's also 10KB club: https://github.com/spxy/10kbclub https://github.com/marcus0x62/tinyblog
> So what is Thinnernet? Imagine a fiber optic bundle of undersea cables- maybe a hundred or so 10Gbps cables comprising....
and the question goes unanswered. is it a protocol? physical layer? guideline? no idea.
Unless you mean that your parallel internet is just the regular internet but with the protocols you personally like? So its more of a web thing where you promote sites that aren't bloated?
> so the idea is that a mobile carrier/ISP could help ensure the middle trunk from server to client arrive in a timely fashion.
I don't know that demanding someone like Hurricane Electric to use QoS is going to have a desirable outcome. Is this more a government thing? Forcing T1s to use QoS? My gut tells me that ignoring QoS markers saves them an appreciable amount of CPU, and also lets them act more neutrally.
How do I as a carrier service your "Thinnernet". How "Parallel" is the infrastructure? Do I have to buy capacity or can we peer? Do I have to maintain a separate routing table? Do you use BGP or something else? Are you planning to buy L2 international capacity to "Replace" T1's? What do you do if a carrier starts sending everything as EF? Is there a PoC node or network operating anywhere?
I just don't see anything in here except for broad references to undersea cables and UX.
The Symbian phones from Nokia and Sony were ultra-efficient. Not everyone remembers that era, but they were real time operating systems that ensured tasks got completed in a certain time, including user-prompted inputs. It's not a technical limitation of a company or service, but a lot of their revenue might depend on a minimum number of ads or cookies and web analytic trackers being visible on a page. Often in the numbers of 30 or 100+. With all those elements removed from a site, the service might not bring in much revenue. So it's not really an issue of technical capability, but a business model.
Personal blogs don't typically have this issue, as they can be hosted on a small home server, or a remote server, and aren't concerned as much with ads. I can't suggest how the internet should be run, and the article does acknowledge the benefits of a decentralized web. But predictability of content delivery ETA from internet speeds is not an impossible thing to optimize towards, even if uptime isn't above 99%. What is somewhat novel in this proposal is standardizing a subset of typical website activities, like checking news, weather and mail, and getting a more predictable completion time for certain tasks, but factoring in known latencies from wireless providers (as pings will not be as low as a wired connection), and lowering the average latency for the round trip.
On a much larger scale of interactions- but again the web is so wide and varied, that most of those things cannot be standardized, nor should. But kind of like measuring the commute time of an expressway in a city, or subway trips to a grocery. Things that people need and won't optimize more with an Uber. Hence measuring static over HTML is an easy test, and more sophisticated web services can and do have those kinds of benchmarks. But integrating the device, ISP, and server in a way where certain activities can get slightly preferential treatment like ordering and picking up a prescription at a pharmacy, setting appointments with a doctor, would not get deprioritized bandwidth compared to someone streaming something in 4k, and maybe temporarily limiting that other user's bandwidth to 1440p for maybe a few minutes.
So I do think a tiny bit of QoS or speed throttling is needed only in exceptional cases, but for the most part, the typical user wouldn't notice or necessarily need that level of speed adjustment. Most of the optimization would take place at the software, website, and OS level.
"The internet and the web are not one and the same. The web is simply one protocol of the internet. You see the "https://" at the beginning of the url bar? That's the Hypertext Transfer Protocol, or as it's more commonly known, The World Wide Web."
I sometimes mention the two because multiple protocols are part of the Transport layer. But then again, relying on one too much may be part of the problem, hence the emphasis on examining all the layers and protocols, like UDP.
Honestly if you cut through everything that's brought up and left dangling, whats left is Website and App efficiency, and a very sizable percentage of apps are just wrapped websites.
I just did a ctrl+f on the page and couldn't find a reference to UDP.
https://inavoyage.blogspot.com/2026/06/5-things-to-lighten-d...
https://blog.cloudflare.com/the-road-to-quic/
https://en.wikipedia.org/wiki/QUIC#Client_support
https://nordvpn.com/blog/what-is-quic-protocol/
https://www.fastvue.co/fastvue/blog/googles-quic-protocols-s...
My writing is tangential as it is, so I try to keep the layers separate in different analyses.
Java ME, Azul & OS (Symbian): https://inavoyage.blogspot.com/2026/06/how-about-new-java-ba...
Edit: One thing I didn't include in the article was file sharing protocols, because of security vulunerabilities. I recall IPFS had some known issues, but others have tried to use similar protocols:
https://en.wikipedia.org/wiki/Comparison_of_file_synchroniza... There are at least two that use QUIC, such as Kubo/IPFS and Syncthing: https://en.wikipedia.org/wiki/InterPlanetary_File_System https://en.wikipedia.org/wiki/Syncthing
Do they work faster than the regular web? Well, torrents can download faster. But I do not know how much the web depends on it or needs it. I know Microsoft and Steam servers allow downloading games and updates from other PCs, including ones outside a local network. Why they offer it (for Windows system files), is beyond me. Maybe some areas (public networks) share an unsecure wifi network more often and do not own a separate router for trusted internet access. I guess the files are encrypted enough that there is a checksum that can determine if the files are not tampered?
Ok
>My writing is tangential as it is, so I try to keep the layers separate in different analyses.
I must admit I am still having a hard time following you.
>Why they offer it (for Windows system files), is beyond me.
Why should a household or office download windows update files more than once? Seems like a great idea.
>Do they work faster than the regular web? Well, torrents can download faster.
IPFS in my limited experience is slow but reliable. Torrents are slow in peer discovery but fast after that.
>I guess the files are encrypted enough that there is a checksum that can determine if the files are not tampered?
Digital signature also.
I think its current issue with AMP is that it makes the web seem flattened, with pages appearing more the same than having more independent formats. I think that if the average page can be smaller than the average AMP standard e.g less than 1.5MB, then a CDN wouldn't need to prioritize AMP.
A friend of mine referenced the 64KB demoscene competitions, which were creative use of video graphics.https://64k-scene.github.io/
250KB Club seems like a nice place to start with websites: https://250kb.club/
https://mastodon.social/@xmunch/115822364073874855
What protocols does your blog bridge to?
its a cool idea, but lacks content. Discoverability is kinda bad as well. All fixable problems. I think it could take off given some good content.
Remember that the world wide web is just one of insanely many application-level protocols that can be run over the internet infrastructure.
There are new Java'based platforms that could build upon that, but chips today have so much processing power that they might think it's easier to develop a higher level language with more dependencies. But that leads to more maintenance if some package gets lost or broken.
As for the internet speeds themselves, It is similar to net neutrality but a voluntary guideline by the website developers: https://inavoyage.blogspot.com/2026/06/the-sierpinski-triang...
I also explore QUIC, but it's already implemented and not everything needs it, except higher bandwidth: https://inavoyage.blogspot.com/2026/06/5-things-to-lighten-d...
Once Android and iOS became the leading smartphone makers, code efficiency wasn't super important, because they hardware makers could add 10-20X the RAM. The competition between Symbian and iOS was a brief decade, but it actually made efficient code development interesting and beneficial for battery life. Since RAM got cheaper, even though it's expensive at the high end (HBM3e), it's a lot easier to develop with 4GB of phone memory than 4MB on the Nokia 7650 (2002). Those are quite extremes, but most symbian phones had a lot of features with as little as 32MB of RAM. https://en.wikipedia.org/wiki/Nokia_7650
Is this a reference to “antennagate”[0], when Jobs dismissed an affected user telling them to “just avoid holding it that way”[1]?
> because 3G technology at the time wasn't robust, and one shouldn't have expected him to have all the solutions that were out of his control
If so, this is an incredibly bad take. Lots of other phones had implemented good 3G connectivity at the time, including Apple's own prior iPhone. Apple made a mistake here, and the takeaway should be that corporate hubris is real and companies aren't your friends, not some cockamamie prattle about how we should accept bad products because technology is hard, boo hoo.
> had Jobs lived to 70 or 80
Jobs' own death is another fine demonstration of his arrogance. Very ironic to refer to it in this paragraph.
0: https://en.wikipedia.org/wiki/IPhone_4#Antenna
1: https://www.macrumors.com/2010/06/24/steve-jobs-describes-ip...
In retrospect, I think Jobs knew his time was limited, and telling a customer not to hold it that way wasn't an unforgiveable sin- in fact, there was some truth to it, even if they didn't have a better modem at the time (my article mentions Qualcomm).
And I agree, that yes, hubris is real. I like how Bill Gates told Jobs at the D7 Conference in 2007 that his charisma and spell wouldn't work on him because he was a minor wizard. https://www.businessinsider.com/bill-gates-says-steve-jobs-w...
Btw, an in-house modem is something Apple us finally returning to, now that they are ready: https://www.forbes.com/sites/davidphelan/2026/05/16/iphone-1...
I suspect if Steve was doing a new internet it would be a walled garden like the App store, so a worse internet that favors him. As Woz said, Jobs just wanted to have a business and be rich, didn't really matter what the business was. Any illusion of a greater good was always a calculated bet in getting more users.
Job's did some great things for the industry, I also call him the architect of the locked down digital jails we are inhabiting. But we shouldn't put him up as some perfect beacon of the industry.
For something so complex like a PC or desktop experience, having a bunch of oppositional goals (like ad pop ups) do not serve the user well enough. Often times a committee releases a product, but there is no real consensus or accessibility in mind.
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