CSSQuake
82 points
2 hours ago
| 10 comments
| cssquake.com
| HN
divan
6 minutes ago
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As someone who passionately and ardiently hates prolifiration of this set of _hacks on top of hacks_ called CSS (and CSS/JS/HTML aka Web-stack), I must say this is good and valid use case for CSS. :)
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AzzieElbab
37 minutes ago
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Awesome! Harder to exit than vim.
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gpderetta
36 minutes ago
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Nice, but the view keeps clipping out to far ahead of the map (but the character seems to still be in its original position as I can die from monsters). It snaps back in place when I shoot.

edit: both on chromium and firefox, desktop linux.

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edwinjm
33 minutes ago
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OuterVale
12 minutes ago
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Separate projects. Niels Leenheer who made CSS Doom has seen Agustin Capeletto's CSS Quake.

https://bsky.app/profile/html5test.com/post/3mok5febchs2g

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degamad
20 minutes ago
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remix2000
27 minutes ago
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It seems like this CSS Quake needs JS to run…
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stoobs
25 minutes ago
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Seems like you get stuck on corners and it really doesn't like running up/down slopes, neat though.
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criley2
32 minutes ago
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Really cool experiment. A lot of jank. It would sometimes rubber band me back, movement was grid aligned in a way that made accessing the secret room challenging, and the whole tab unexpectedly crashed with no error. 5 star would play again
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thenthenthen
53 minutes ago
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Wow
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xenophonf
44 minutes ago
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Every time I click in the window, the menu disappears. I tried both Firefox and Chrome.
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buffer_overlord
1 hour ago
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is there no sound?
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amarant
56 minutes ago
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Is there a way to produce sound using CSS?
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Waterluvian
40 minutes ago
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Only screams.
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circadian
36 minutes ago
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Best. Comment. Ever
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pwdisswordfishq
36 minutes ago
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    @media speech {
        body {
            cue-before: url(/path/to/sound.ogg);
        }
    }
https://www.w3.org/TR/CSS2/aural.html
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rofko
54 minutes ago
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You should be able to enable sounds with the M shortcut or through the Options menu.
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