Show HN: Nimic – Pure Python as a systems language with AOT compilation
21 points
1 day ago
| 4 comments
| github.com
| HN
dima-quant
1 day ago
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nimic is a lightweight pure Python package that emulates Nim types and constructions, making it straightforward to transpile to Nim and compile AOT. Key principle: nimic code is valid Python that runs unmodified in CPython and also transpiles to equivalent Nim code.

Because nimic code is just standard Python with type hints and ctypes shims, it is a fully valid CPython script, so you can use the Python REPL during development, drop a breakpoint in the middle of a heavy algorithmic loop and inspect the variables natively.

Zero Lock-In: You don't need a special runtime engine. If the Nim compiler is not available, your script still runs (albeit slower than standard Python due to some emulation overhead) on any machine with Python installed.

Seamless Distribution: You can use this to develop high-performance logic natively in Python, debug it with Python tooling, and then compile to a native executable or C-extension via Nim.

Why Nim? Its syntax maps well to Python, it is rather clear how to emulate its constructions in Python, and its performance is comparable to C (as it compiles to C). Port of the "trace-of-radiance" Nim project to nimic can be found in "ndsl_raytracer" in my GitHub repo (dima-quant). With the compiled executable the render time for a single 512x288 scene dropped from many hours in Python to just 10 minutes on a single M1 CPU core. The repo also includes nimic ppm to mp4 converter.

Similar projects: - Pyccel (https://github.com/pyccel/pyccel): Python extension language using accelerators - SPy (https://github.com/spylang/spy) is a variant of Python specifically designed to be statically compilable while retaining a lot of the "useful" dynamic parts of Python. - Codon (https://github.com/exaloop/codon) is a high-performance Python implementation that compiles to native machine code without any runtime overhead.

It is still work in progress, e.g. there is no JIT and multiprocessing support yet, but now I'm not sure what functionality would be best to implement next. Any suggestions?

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delijati
1 hour ago
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so it is what https://github.com/mypyc/mypyc was supposed to be ... i can just use write my python code add some type hints and it should run faster ... like cython but without learning a new dsl?
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dima-quant
1 hour ago
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Yeah, indeed, I actually read about mypyc a few years ago before starting nimic. Though the goal is very similar, mypyc does not support compilation to a native executable and the performance gains were somehow limited to 2x-4x, as reported in https://sichard.ca/blog/2022/05/compiling-black-with-mypyc-p...
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graemep
2 hours ago
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So the big advantage of nimic is that code remains valid Python and all valid Python cam be compiled?

The transpile to a language that transpiles to C approach is unusual. Downsides of that other than slower compilation?

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dima-quant
1 hour ago
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Not quite "all valid Python." Just to be clear: nimic is a strict, statically typed subset of Python. At this stage, the downside of having Nim as an intermediate step is not really a slower compilation, as Nim compiler is very fast, but more like: debugging executable, might involve line numbers of the intermediate Nim or C source code; the need to install Nim compiler for development; memory management (currently it is ORC/ARC or manual in Nim, no borrow checker yet)
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graemep
49 minutes ago
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Sorry, missed the word "subset"!
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IshKebab
4 hours ago
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I would start with a human-written README and benchmarks?
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dima-quant
3 hours ago
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Yeh, indeed, the README was mostly generated, though the introduction is largely human-written :-) Is some specific description missing? I can provide more practical code examples directly in README. The benchmarks are mostly on runtime performance I assume?
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IshKebab
1 hour ago
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> Is some specific description missing?

No, the problems are a) you get the same exact AI "voice" that is tedious to keep reading, b) it's verbose and focuses on the wrong things (the whole Module Architecture section doesn't belong there), and c) it's a sign that it's slop and not well tested.

> The benchmarks are mostly on runtime performance I assume?

You tell me! You (or Claude) make performance claims - "aiming to get C-level performance without leaving Python". Does it actually get anywhere near that claim?

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dima-quant
1 hour ago
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Fully fair, I'd need to spend more time on the text. The nimic was mostly tested on the raytracer project dima-quant/ndsl_raytracer, and the performance was indeed quite near the C-level.
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frumiousirc
1 hour ago
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What is "AOT"?
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tadkar
1 hour ago
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ahead of time
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actionfromafar
3 hours ago
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Similar idea as Shedskin which is a (large subset of) Python to C++ transpiler

https://github.com/shedskin/shedskin

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dima-quant
3 hours ago
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Good suggestion, now I recall I heard about this project before. Good to see it is in active development.
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vshulcz
2 hours ago
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The line I'd push on is "valid Python that runs unmodified in CPython." True at the syntax level, but the speedup isn't really coming from Nim as a backend, it comes from how much of Python's dynamism you can pin down at compile time. Refcounting semantics, __getattr__, values that change type at runtime, isinstance-based dispatch, monkeypatching in tests: the moment you statically commit to any of those, you've defined a subset, and the subset is the actual product, not the transpiler.

I've spent a fair bit of time generating specialized straight-line code for hot Python paths, killing the per-call attribute and dict lookups the interpreter does. The lesson was that dispatch-bound code claws back most of its overhead without ever leaving CPython. Where AOT-to-native actually pulls ahead is numeric and loop-bound work, where the interpreter loop and boxing dominate. Your 512x288 render is exactly that case, which is why it looks so strong.

So the benchmark I'd want isn't render time, it's what fraction of a real module transpiles with no rewrites. That number tells me whether this is a systems language or a fast path I have to hand-shape around. Codon and Shedskin both hit that wall. Curious where Nimic draws the line.

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dima-quant
1 hour ago
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True, nimic is a statically typed Python subset without much of its dynamism with the aim to be foremost an efficient systems language. Though in nimic, without using isinstance, the instance-based dispatch is realised via variant types. Yes, emulating the Nim constructions in Python was the hardest part, while making the transpiler was straightforward.

Indeed, the AOT compilation leads to great speed-ups for heavy custom numeric calculations that cannot be easily vectorized in numpy, such as the raytracing logic. In cases when most of calculations are performed in an external module (written in e.g. C, Rust or Cython etc) the performance gain might be much less, but the added value here is that the high performance module itself can be written in nimic, keeping the codebase purely in Python and consolidating the codebase.

When starting with a "pythonic" code, rewrites in nimic can be substantial but so would be a rewrite in a systems language like C or Rust. Besides allowing to optimise the fast path, nimic provides low level functionality, such as pointers to pointers and bitwise operations that actually executes within CPython, for example, as in mp4 muxer implementation in dima-quant/ndsl_raytracer/src/nraytracer/minimp4.py

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andrewshadura
27 minutes ago
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Curious why your comment below’s got flagged. I personally don’t see any issue with it.
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