Probably someone else must've also watched this in the past few hours or days.
In my grade school years, I made many maps of my imaginary world. By high school, I was putting them into my computer, one 16x16 grid at a time. Had to make sure the edges matched up. Then I wrote code to print them on the Epson MX-80 dot matrix. The poster-board I tiled them on was still in the basement, though many of the squares were falling off.
It was easier after I coded a moving 64x64 buffer.
I like this. I like that his system pushes the creative process forward without relinquishing the actual creative part of it (making the map tile).
I remember the book of https://en.wikipedia.org/wiki/Henry_Darger or https://en.wikipedia.org/wiki/Dwarf_Fortress or Cataclysm DDA .
And weird games as https://en.wikipedia.org/wiki/Nomic .
And that reminds me of the time when I saw him in passing in a corridor at King's Cross Thameslink and my hand was halfway up into a wave before I realised that he wouldn't know who am.
What’s marvellous about this work is the antithesis of AI and computers, the artist and the process are what’s fascinating about it. Generative map and art programs are a dime a dozen. Those have value in their own way, but it’s different from this. There’s no need to conflate the two, most things do not need or benefit from AI.
For the individual, though, you do you. You can't automate self-expression.