Hello future founders,I just finished my first iOS app and finished all the documentation to get it reviewed. Nice. The problem is, I already validated the app with friends and family and some trial groups but the truth is that, now that it's ready, I really have no idea how to promote it. I know many are stuck at distribution but damn, what makes it so hard??? Reddit is filled with people with this issue, and it feels like everything is hyper spammy now...
▲If it's for iOS I presume it's paid? If so, giveaways can get people to install it who wouldn't have if it were free. The downside is that most won't become active users, but if you give away enough copies, you'll get plenty.
reply▲Very conventional, and perhaps good, advice would be to publish useful material adjacent to your problem, educational content that can lead to your solution/app. You might also try working with an LLM to generate less conventional marketing notions. You might also read "Hey Whipple, Squeeze This" to learn a bit about copy.
reply▲Nobody’s going to like to hear this but … Nextdoor. Especially if it’s a B2C app, ND is your best source for early testers and users. Source: got my first paid users for my first ever iOS app this way thanks to 200 waitlisted neighbors. It works.
reply▲And yet you didn't provide a link to it.
reply▲Dude I’ve tried everything I guess nobody wants my shit but me
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