Your child has made something, sure. Did they learn any of the concepts that go into making an approachable and usable tool? Programming and networking basics? Thought through the pros and cons of making something themselves vs. getting familiar with a more fleshed out product?
These AI tools shortcut the important friction of design and churn out lifeless things like this website.
When we were using Hypercard or BASIC to make dumb little programs, we weren't learning any of that stuff either, really.
Making apps is so complicated now that without a little bit of help from LLMs, most kids would probably just give up.
Heck, lots of professional software developers are using LLMs to get over that hump on their side projects for the very same reason.
It's hard to even get started nowadays, and LLMs lower the barrier of entry. This is a good thing.
> Making apps is so complicated now
Well that is not entirely true, I recall trying to learn game development. A lot of the time I spent was searching posts on web forums or asking questions in DAL/EF/Free/etc net and getting told to learn how to ask a question... not only that but I had learned it was better to write games not engines. Though I still managed to find out about GDI, which led me to DirectX, OpenGL, and then SDL. Those were scary... This is also when I learned about modding games, specifically Half-Life modding, which for some reason led me to creating bots for Counter-Strike just because I could and that is when I learned ladders are really difficult.
What's the advantage?
Probably from Latin or Greek.