EDIT: OK, I found the previous puzzles link. Cute! Though I got a bug on the second one - (ROT13 for spoilers) apparently the answer was "tenavgr" but I put in "grnevat" and it still accepted it (but other prompts had not accepted alternate-but-valid words)
The word games that have been posted in the last few days feature a timer component, and it's game over when you miss the timer. I think they'd be more rewarding if it weren't sudden death. Instead it should just let you play through and give you a score out of 5. Especially if it is going to pick obscure words (as another commenter says - arguably one word isn't English and that feels like a bad reason to "lose").
- I was intently staring at letters and didn't notice you get a definition as a hint! Maybe the hint UI needs a tweak.
- it needs to allow permutations that are also words, or at least provide an additional reward for finding those (maybe an extra half point).
- there should be a "clear" button next to shuffle.
- there should be a "pause" button which hides everything and stops the timer. My waitress came by as I was playing and I lost.
Bit of feedback, should the timer pause when reading the how to play or opening settings?
I hate games of this kind. "You failed. Try again tomorrow." I won't be back. It wasn't enough fun to remember. And I'm not likely to upvote because of these reasons (so it won't appear in my 'upvoted submissions')